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puzzle-quest/addons/godot_db_manager/dlgs/error_dlg.tscn
T

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[gd_scene format=2]
[node name="error_dlg" type="AcceptDialog"]
visible = true
anchor_right = 0.139
anchor_bottom = 0.099
offset_right = 0.599976
offset_bottom = -0.100006
exclusive = true
window_title = "Error"
dialog_autowrap = true