Files
puzzle-quest/scripts/Setting.gd
T

64 lines
1.4 KiB
GDScript
Raw Normal View History

2021-06-03 22:18:50 +02:00
extends Node
onready var setting = load("res://db/MSetting.gd").new()
func _ready():
apply_language(translate_int_to_locale(get_setting_language()))
apply_resolution()
apply_fullscreen()
func apply_language(local):
TranslationServer.set_locale(local)
func translate_int_to_locale(id):
var lang = "en_GB"
if id == 0:
lang = "en_GB"
if id == 1:
lang = "fr_FR"
return lang
func apply_resolution():
var screen_size = Vector2(get_setting_resolution()[0], get_setting_resolution()[1])
var margin_size = Vector2(0, 0)
get_viewport().set_size_override(true, screen_size, margin_size)
func apply_fullscreen():
OS.set_window_fullscreen(get_setting_fullscreen())
func get_setting_language():
return setting.get_langue()
func set_setting_language(value):
setting.set_langue(value)
2021-06-03 23:17:53 +02:00
apply_language(translate_int_to_locale(value))
2021-06-03 22:18:50 +02:00
func get_setting_gyrosocpe():
return setting.get_gyroscope()
func set_setting_gyroscope(value):
setting.set_gyroscope(value)
func get_setting_ambient_sound():
return setting.get_ambient_sound()
func set_setting_ambient_sound(value):
setting.set_ambient_sound(value)
func get_setting_resolution():
return setting.get_resolution()
func set_setting_resolution(value):
setting.set_resolution(value)
apply_resolution()
func get_setting_fullscreen():
return setting.get_fullscreen()
func set_setting_fullscreen(value):
setting.set_fullscreen(value)
apply_fullscreen()