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puzzle-quest/developers/aurelien/CheckLightmap.tscn
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[gd_scene load_steps=4 format=2]
[ext_resource path="res://assets/props/book/sm_book.mesh" type="ArrayMesh" id=1]
[ext_resource path="res://developers/aurelien/CheckLightmap.lmbake" type="BakedLightmapData" id=2]
[sub_resource type="PlaneMesh" id=1]
[node name="Spatial" type="Spatial"]
[node name="BakedLightmap" type="BakedLightmap" parent="."]
quality = 3
capture_quality = 2
light_data = ExtResource( 2 )
[node name="SpotLight" type="SpotLight" parent="."]
transform = Transform( 1, 0, 0, 0, 0.145807, 0.989313, 0, -0.989313, 0.145807, 0.563775, 2.12757, 0.864609 )
light_energy = 10.0
light_indirect_energy = 4.0
light_bake_mode = 2
shadow_enabled = true
spot_angle = 32.1
[node name="Book" type="MeshInstance" parent="."]
transform = Transform( 5.29875, 0, 0, 0, 5.29875, 0, 0, 0, 5.29875, 0, 0.224351, 1.35936 )
use_in_baked_light = true
mesh = ExtResource( 1 )
material/0 = null
[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 3.21876, 0, 0, 0, 3.21876, 0, 0, 0, 4.63275, 0, 0, 0 )
mesh = SubResource( 1 )
material/0 = null