Run godot --convert-3to4 (automated conversion)

Apply Godot 4.6 automated conversion: renames Spatial.translate->position,
margin_*->offset_*, tool->@tool, .empty()->.is_empty(), DynamicFont->FontFile,
onready->@onready, export()->@export, and many more.

127 files changed by the tool. Manual fixes still required for:
 - godot_db_manager plugin (incompatible APIs: WindowDialog, Tabs, etc.)
 - lod plugin (Spatial -> Node3D renames)
 - ResourceLoader.load_interactive removed -> load_threaded_request
 - OS.set_window_fullscreen removed -> DisplayServer
 - Viewport.set_size_override removed

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Vaillant Jeremy
2026-05-16 19:18:27 +02:00
parent efa35a444a
commit 01ea3af253
127 changed files with 2262 additions and 2258 deletions
@@ -1,7 +1,7 @@
[gd_resource type="DynamicFont" load_steps=2 format=2]
[ext_resource path="res://addons/godot_db_manager/assets/fnt/Roboto-Regular.ttf" type="DynamicFontData" id=1]
[resource]
size = 24
font_data = ExtResource( 1 )
[gd_resource type="FontFile" load_steps=2 format=2]
[ext_resource path="res://addons/godot_db_manager/assets/fnt/Roboto-Regular.ttf" type="FontFile" id=1]
[resource]
size = 24
font_data = ExtResource( 1 )