Run godot --convert-3to4 (automated conversion)
Apply Godot 4.6 automated conversion: renames Spatial.translate->position, margin_*->offset_*, tool->@tool, .empty()->.is_empty(), DynamicFont->FontFile, onready->@onready, export()->@export, and many more. 127 files changed by the tool. Manual fixes still required for: - godot_db_manager plugin (incompatible APIs: WindowDialog, Tabs, etc.) - lod plugin (Spatial -> Node3D renames) - ResourceLoader.load_interactive removed -> load_threaded_request - OS.set_window_fullscreen removed -> DisplayServer - Viewport.set_size_override removed Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -1,7 +1,7 @@
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[gd_resource type="DynamicFont" load_steps=2 format=2]
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[ext_resource path="res://addons/godot_db_manager/assets/fnt/Roboto-Regular.ttf" type="DynamicFontData" id=1]
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[resource]
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size = 26
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font_data = ExtResource( 1 )
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[gd_resource type="FontFile" load_steps=2 format=2]
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[ext_resource path="res://addons/godot_db_manager/assets/fnt/Roboto-Regular.ttf" type="FontFile" id=1]
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[resource]
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size = 26
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font_data = ExtResource( 1 )
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