Run godot --convert-3to4 (automated conversion)
Apply Godot 4.6 automated conversion: renames Spatial.translate->position, margin_*->offset_*, tool->@tool, .empty()->.is_empty(), DynamicFont->FontFile, onready->@onready, export()->@export, and many more. 127 files changed by the tool. Manual fixes still required for: - godot_db_manager plugin (incompatible APIs: WindowDialog, Tabs, etc.) - lod plugin (Spatial -> Node3D renames) - ResourceLoader.load_interactive removed -> load_threaded_request - OS.set_window_fullscreen removed -> DisplayServer - Viewport.set_size_override removed Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -11,7 +11,7 @@ dest_files=[ "res://.import/stool a.gltf-c3791f77fb719c9b265365f0cebb48c1.scn" ]
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[params]
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nodes/root_type="Spatial"
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/root_scale=1.0
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nodes/custom_script=""
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