Run godot --convert-3to4 (automated conversion)

Apply Godot 4.6 automated conversion: renames Spatial.translate->position,
margin_*->offset_*, tool->@tool, .empty()->.is_empty(), DynamicFont->FontFile,
onready->@onready, export()->@export, and many more.

127 files changed by the tool. Manual fixes still required for:
 - godot_db_manager plugin (incompatible APIs: WindowDialog, Tabs, etc.)
 - lod plugin (Spatial -> Node3D renames)
 - ResourceLoader.load_interactive removed -> load_threaded_request
 - OS.set_window_fullscreen removed -> DisplayServer
 - Viewport.set_size_override removed

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Vaillant Jeremy
2026-05-16 19:18:27 +02:00
parent efa35a444a
commit 01ea3af253
127 changed files with 2262 additions and 2258 deletions
+1 -1
View File
@@ -5,7 +5,7 @@
[ext_resource path="res://scenes/levels/parts/Back.tscn" type="PackedScene" id=3]
[ext_resource path="res://scenes/levels/parts/ListObjects.tscn" type="PackedScene" id=4]
[node name="Spatial" type="Spatial"]
[node name="Node3D" type="Node3D"]
script = ExtResource( 1 )
[node name="ListObjects" parent="." instance=ExtResource( 4 )]