From 196cf39e1882fea55660f2cbec5d6a72424cb794 Mon Sep 17 00:00:00 2001 From: VAILLANT Jeremy Date: Sat, 15 May 2021 16:36:49 +0200 Subject: [PATCH] Fix when collider is empty --- scenes/levels/levels.gd | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/scenes/levels/levels.gd b/scenes/levels/levels.gd index b3f7864..3035d9d 100644 --- a/scenes/levels/levels.gd +++ b/scenes/levels/levels.gd @@ -157,6 +157,7 @@ func _physics_process(_delta): var result = space_state.intersect_ray(from, to, [], 1, false, true) from = null to = null - var node = result["collider"].get_parent() - if node != null: - _start_dissolve(node.name) + if result.has("collider"): + var node = result["collider"].get_parent() + if node != null: + _start_dissolve(node.name)