diff --git a/README.md b/README.md index e1e8f69..03cbd34 100644 --- a/README.md +++ b/README.md @@ -1,10 +1,20 @@ -# Hiiden Object +[![Build Status](https://drone.dev-crea.com/api/badges/Athena/game-source/status.svg)](https://drone.dev-crea.com/Athena/game-source) + +- Hidden Object + - Tips + - Log on Android + - Database + - Resources + +# Hidden Object + +This project is a vigeo game made with Godot, he integrate the [Warcraft-Tribute](https://www.artstation.com/artwork/9mZ65Q) has a main scene. + -Integrate scenes [Warcraft](https://www.artstation.com/artwork/9mZ65Q) in Android application. ## Tips -### See log android : +### See log an android : ``` adb logcat -s godot ``` diff --git a/releases/.drone.yml b/releases/.drone.yml new file mode 100644 index 0000000..277bd47 --- /dev/null +++ b/releases/.drone.yml @@ -0,0 +1,30 @@ +--- + +kind: pipeline +type: docker +name: default + +platform: + os: linux + arch: amd64 + +environment: + EXPORT_NAME: "Puzzle Quest" + +clone: + depth: 1 + +steps: +- name: Windows + image: barichello/godot-ci:3.3.2 + commands: + - godot --export "Windows Desktop" "releases/windows/${EXPORT_NAME}.exe" + +- name: Android + image: barichello/godot-ci:3.3.2 + commands: + - echo $SECRET_RELEASE_KEYSTORE_BASE64 | base64 --decode > /root/release.keystore + - sed 's@keystore/release=".*"@keystore/release="'/root/release.keystore'"@g' -i export_presets.cfg + - sed 's@keystore/release_user=".*"@keystore/release_user="'$SECRET_RELEASE_KEYSTORE_USER'"@g' -i export_presets.cfg + - sed 's@keystore/release_password=".*"@keystore/release_password="'$SECRET_RELEASE_KEYSTORE_PASSWORD'"@g' -i export_presets.cfg + - godot --export "Android" "releases/android/${EXPORT_NAME}.apk"