Add useless variables & add id scene

This commit is contained in:
VAILLANT Jeremy
2021-05-14 18:46:57 +02:00
parent 5e5c1197eb
commit 21a6f70aee
2 changed files with 3 additions and 6 deletions
+1 -5
View File
@@ -3,15 +3,13 @@ extends Control
const TICKS_TIME_MAX = 100 # msec
onready var current_scene = null
onready var current_scene_int = null
onready var loader = null
onready var wait_frames = 1
onready var database = null
onready var table_settings = null
onready var data_settings = null
onready var table_levels = null
onready var data_levels = null
onready var table_scenes = null
onready var data_scenes = null
func _ready():
print("[global#_ready]")
@@ -90,7 +88,6 @@ func _initialize_database():
table_levels = database.get_table_by_name("levels")
func _get_settings_data(name, index, table, datas):
print("[global#_get_settings_data] name : "+String(name))
var data = null
if table.get_prop_at(index).get_prop_name() == name:
@@ -99,7 +96,6 @@ func _get_settings_data(name, index, table, datas):
return data
func _gyroscope_enabled():
print("[global#_gyroscope_enabled]")
for index in range(0, table_settings.get_props_count()):
_get_settings_data("gyroscope", index, table_settings, data_settings)