Merge pull request 'feature/theme-interface' (#44) from feature/theme-interface into dev

Reviewed-on: Athena/game-source#44
This commit is contained in:
darknight
2021-05-15 12:15:07 +02:00
51 changed files with 1085 additions and 345 deletions
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@@ -0,0 +1,10 @@
[gd_resource type="DynamicFont" load_steps=2 format=2]
[ext_resource path="res://assets/fonts/kirsty/kirsty rg.otf" type="DynamicFontData" id=1]
[resource]
size = 38
outline_color = Color( 0.894118, 0.788235, 0.0901961, 1 )
use_mipmaps = true
use_filter = true
font_data = ExtResource( 1 )
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+3 -3
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@@ -2,12 +2,12 @@
importer="scene"
type="PackedScene"
path="res://.import/spyglass.gltf-f88c2aed065225936fc295c1654b7c4b.scn"
path="res://.import/spyglass.gltf-d150be4703b31b395c1c71afd876d526.scn"
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source_file="res://assets/props/spyglass/spyglass.gltf"
dest_files=[ "res://.import/spyglass.gltf-f88c2aed065225936fc295c1654b7c4b.scn" ]
source_file="res://assets/props/Spyglass/spyglass.gltf"
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metadata={
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source_file="res://assets/ui/themes/bck.jpg"
dest_files=[ "res://.import/bck.jpg-12e6b0ecb958a503e39a462df5c12528.stex" ]
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[deps]
source_file="res://assets/ui/themes/button-summary-hover.jpg"
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source_file="res://assets/ui/themes/button-summary.jpg"
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dest_files=[ "res://.import/game-title.png-2ddb032c94bf4a6d065bd116579953b1.stex" ]
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importer="texture"
type="StreamTexture"
path="res://.import/leather-bck.jpg-7aafba39292c0e1de112d859a6bad1e2.stex"
metadata={
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[deps]
source_file="res://assets/ui/themes/leather-bck.jpg"
dest_files=[ "res://.import/leather-bck.jpg-7aafba39292c0e1de112d859a6bad1e2.stex" ]
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+34
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[remap]
importer="texture"
type="StreamTexture"
path="res://.import/wood-tile.jpg-341401d7ff46a44dbbd830e382df4e4d.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/ui/themes/wood-tile.jpg"
dest_files=[ "res://.import/wood-tile.jpg-341401d7ff46a44dbbd830e382df4e4d.stex" ]
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+1 -1
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@@ -17,7 +17,7 @@
{"name":"thumb","type":"4","auto_increment":"0"},
{"name":"resource","type":"4","auto_increment":"0"}
],
"data":["WarCraft","res://assets/levels/warcraft.jpg","res://scenes/levels/warcraft/WarCraft.tscn","Develop","res://assets/levels/develop.jpg","res://developers/aurelien/CheckLightmap.tscn"]
"data":["WarCraft","res://assets/levels/warcraft.jpg","res://scenes/levels/warcraft/WarCraft.tscn"]
},
{
"table_name":"scenes",
+3 -3
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@@ -15,16 +15,16 @@ msgid "MAIN_BUTTON_PUZZLES"
msgstr "Puzzles"
msgid "MAIN_BUTTON_SETTINGS"
msgstr "Parametres"
msgstr "Paramètres"
msgid "MAIN_BUTTON_QUIT"
msgstr "Quit"
msgstr "Quitter"
msgid "SETTINGS_LABEL_LANGUE"
msgstr "Choisir sa language :"
msgid "SETTINGS_LABEL_GYROSCOPE"
msgstr "Utiliser le gyroscope :"
msgstr "Activer le gyroscope :"
msgid "LOADING"
msgstr "Chargement"
+4 -1
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@@ -178,7 +178,7 @@ config/quit_on_go_back=false
[autoload]
Global="*res://scenes/Global.gd"
Loading="*res://scenes/UI/Loading.tscn"
Loading="*res://scenes/UI/loading/Loading.tscn"
gddb_constants="*res://addons/godot_db_manager/core/GDDBConstants.gd"
gddb_types="*res://addons/godot_db_manager/core/GDDBTypes.gd"
gddb_globals="*res://addons/godot_db_manager/core/GDDBGlobals.gd"
@@ -189,6 +189,9 @@ settings/stdout/print_fps=true
[display]
window/size/width=1440
window/size/height=900
window/dpi/allow_hidpi=true
window/handheld/orientation="sensor_landscape"
window/stretch/mode="2d"
+2 -2
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@@ -26,7 +26,7 @@ func goto_scene(path):
set_process(true)
current_scene.queue_free()
wait_frames = 1
Loading.get_node("ColorRect/CenterContainer/VBoxContainer/ProgressBar").set_max(loader.get_stage_count())
Loading.get_node("VBoxContainer/ProgressBar").set_max(loader.get_stage_count())
func gyroscope_enabled():
if _gyroscope_enabled():
@@ -102,7 +102,7 @@ func _gyroscope_enabled():
func _update_progress():
print("[global#update_progress]")
Loading.visible = true
Loading.get_node("ColorRect/CenterContainer/VBoxContainer/ProgressBar").set_value(loader.get_stage())
Loading.get_node("VBoxContainer/ProgressBar").set_value(loader.get_stage())
func _set_new_scene():
print("[global#set_new_scene]")
-61
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@@ -1,61 +0,0 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://scenes/UI/ChooseScene.gd" type="Script" id=1]
[ext_resource path="res://assets/levels/warcraft.jpg" type="Texture" id=2]
[node name="ChooseScene" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="games" type="Control" parent="."]
margin_left = 200.0
margin_right = 1024.0
margin_bottom = 600.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="GridContainer" type="GridContainer" parent="games"]
margin_left = 503.586
margin_top = 300.0
margin_right = 1302.59
margin_bottom = 604.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="WarCraft" type="TextureButton" parent="games/GridContainer"]
margin_right = 150.0
margin_bottom = 150.0
mouse_default_cursor_shape = 2
texture_normal = ExtResource( 2 )
[node name="Lightmap" type="TextureButton" parent="games/GridContainer"]
margin_top = 154.0
margin_right = 150.0
margin_bottom = 304.0
mouse_default_cursor_shape = 2
texture_normal = ExtResource( 2 )
[node name="Label" type="Label" parent="games/GridContainer/Lightmap"]
margin_right = 40.0
margin_bottom = 14.0
text = "Lightmap"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Container" type="Control" parent="games"]
margin_right = 824.0
margin_bottom = 300.0
[node name="HBoxContainer" type="VBoxContainer" parent="games/Container"]
margin_right = 824.0
margin_bottom = 300.0
[connection signal="pressed" from="games/GridContainer/WarCraft" to="." method="_on_WarCraft_pressed"]
[connection signal="pressed" from="games/GridContainer/Lightmap" to="." method="_on_Lightmap_pressed"]
-4
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@@ -1,4 +0,0 @@
extends Control
func _ready():
$ColorRect/CenterContainer/VBoxContainer/Label.text = tr("LOADING")
-51
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@@ -1,51 +0,0 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://scenes/UI/Loading.gd" type="Script" id=1]
[node name="Control" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="ColorRect" type="ColorRect" parent="."]
margin_right = 1024.0
margin_bottom = 600.0
rect_scale = Vector2( 1.00231, 1 )
color = Color( 0, 0, 0, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="CenterContainer" type="CenterContainer" parent="ColorRect"]
margin_top = 282.0
margin_right = 1024.0
margin_bottom = 282.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="VBoxContainer" type="VBoxContainer" parent="ColorRect/CenterContainer"]
margin_left = 479.0
margin_right = 544.0
margin_bottom = 32.0
alignment = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Label" type="Label" parent="ColorRect/CenterContainer/VBoxContainer"]
margin_right = 65.0
margin_bottom = 14.0
text = "Loading ..."
align = 1
[node name="ProgressBar" type="ProgressBar" parent="ColorRect/CenterContainer/VBoxContainer"]
margin_top = 18.0
margin_right = 65.0
margin_bottom = 32.0
max_value = 1.0
step = 0.1
rounded = true
-70
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@@ -1,70 +0,0 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://scenes/UI/Settings.gd" type="Script" id=1]
[node name="Settings" type="Control"]
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="CenterContainer" type="CenterContainer" parent="."]
margin_left = 150.0
margin_right = 1024.0
margin_bottom = 600.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="VBoxContainer" type="VBoxContainer" parent="CenterContainer"]
margin_left = 360.0
margin_top = 271.0
margin_right = 513.0
margin_bottom = 329.0
alignment = 1
[node name="Langue" type="CenterContainer" parent="CenterContainer/VBoxContainer"]
margin_right = 153.0
margin_bottom = 14.0
[node name="HBoxContainer" type="HBoxContainer" parent="CenterContainer/VBoxContainer/Langue"]
margin_left = 42.0
margin_right = 111.0
margin_bottom = 14.0
[node name="Label" type="Label" parent="CenterContainer/VBoxContainer/Langue/HBoxContainer"]
margin_right = 50.0
margin_bottom = 14.0
text = "langue :"
[node name="data" type="Label" parent="CenterContainer/VBoxContainer/Langue/HBoxContainer"]
margin_left = 54.0
margin_right = 69.0
margin_bottom = 14.0
text = "FR"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="gyroscope" type="CenterContainer" parent="CenterContainer/VBoxContainer"]
margin_top = 18.0
margin_right = 153.0
margin_bottom = 58.0
[node name="HBoxContainer" type="HBoxContainer" parent="CenterContainer/VBoxContainer/gyroscope"]
margin_right = 153.0
margin_bottom = 40.0
[node name="Label" type="Label" parent="CenterContainer/VBoxContainer/gyroscope/HBoxContainer"]
margin_top = 13.0
margin_right = 73.0
margin_bottom = 27.0
text = "gyroscope :"
[node name="data" type="CheckButton" parent="CenterContainer/VBoxContainer/gyroscope/HBoxContainer"]
margin_left = 77.0
margin_right = 153.0
margin_bottom = 40.0
align = 1
[connection signal="pressed" from="CenterContainer/VBoxContainer/gyroscope/HBoxContainer/data" to="." method="_on_gyroscope_pressed"]
+331
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@@ -0,0 +1,331 @@
[gd_scene load_steps=25 format=2]
[ext_resource path="res://assets/ui/themes/button-summary.jpg" type="Texture" id=1]
[ext_resource path="res://assets/ui/themes/bck-vert-grd.png" type="Texture" id=2]
[ext_resource path="res://assets/ui/icones/treasure.png" type="Texture" id=3]
[ext_resource path="res://assets/ui/themes/wood-tile.jpg" type="Texture" id=4]
[ext_resource path="res://assets/ui/themes/button-summary-hover.jpg" type="Texture" id=5]
[ext_resource path="res://assets/ui/icones/treasure-hover.png" type="Texture" id=6]
[ext_resource path="res://assets/fonts/kirsty/kirsty.tres" type="DynamicFont" id=7]
[sub_resource type="VisualShaderNodeVectorOp" id=1]
operator = 3
[sub_resource type="VisualShaderNodeInput" id=2]
input_name = "screen_uv"
[sub_resource type="VisualShaderNodeVectorDecompose" id=3]
output_port_for_preview = 1
[sub_resource type="VisualShaderNodeVectorScalarMix" id=4]
[sub_resource type="VisualShaderNodeColorConstant" id=5]
constant = Color( 0.2, 0.155, 0.11, 1 )
[sub_resource type="VisualShaderNodeColorOp" id=6]
[sub_resource type="VisualShaderNodeVectorScalarMix" id=7]
[sub_resource type="VisualShaderNodeScalarOp" id=8]
default_input_values = [ 0, 0.0, 1, 0.2 ]
operator = 2
[sub_resource type="VisualShaderNodeScalarOp" id=9]
default_input_values = [ 0, 0.0, 1, -1.0 ]
operator = 2
[sub_resource type="VisualShaderNodeInput" id=10]
input_name = "screen_uv"
[sub_resource type="VisualShaderNodeTexture" id=11]
texture = ExtResource( 4 )
texture_type = 1
[sub_resource type="VisualShaderNodeVectorCompose" id=12]
default_input_values = [ 0, 0.0, 1, 0.0, 2, 1.0 ]
[sub_resource type="VisualShaderNodeScalarConstant" id=13]
constant = 0.4
[sub_resource type="VisualShaderNodeVectorDecompose" id=14]
[sub_resource type="VisualShaderNodeScalarOp" id=15]
default_input_values = [ 0, 0.0, 1, 1.6 ]
operator = 3
[sub_resource type="VisualShader" id=16]
code = "shader_type canvas_item;
uniform sampler2D tex_frg_4 : hint_albedo;
void vertex() {
// Output:0
}
void fragment() {
// Input:3
vec3 n_out3p0 = vec3(SCREEN_UV, 0.0);
// Scalar:6
float n_out6p0 = 0.400000;
// VectorOp:11
vec3 n_out11p0 = n_out3p0 / vec3(n_out6p0);
// VectorDecompose:7
float n_out7p0 = n_out11p0.x;
float n_out7p1 = n_out11p0.y;
float n_out7p2 = n_out11p0.z;
// ScalarOp:8
float n_in8p1 = 1.60000;
float n_out8p0 = n_out7p1 / n_in8p1;
// VectorCompose:5
float n_in5p2 = 1.00000;
vec3 n_out5p0 = vec3(n_out7p0, n_out8p0, n_in5p2);
// Texture:4
vec4 tex_frg_4_read = texture(tex_frg_4, n_out5p0.xy);
vec3 n_out4p0 = tex_frg_4_read.rgb;
float n_out4p1 = tex_frg_4_read.a;
// ScalarOp:22
float n_in22p1 = 0.20000;
float n_out22p0 = dot(n_out4p0, vec3(0.333333, 0.333333, 0.333333)) * n_in22p1;
// Color:18
vec3 n_out18p0 = vec3(0.200000, 0.155000, 0.110000);
float n_out18p1 = 1.000000;
// ColorOp:19
vec3 n_out19p0 = vec3(1.0) - (vec3(1.0) - n_out18p0) * (vec3(1.0) - n_out4p0);
// Input:14
vec3 n_out14p0 = vec3(SCREEN_UV, 0.0);
// VectorDecompose:15
float n_out15p0 = n_out14p0.x;
float n_out15p1 = n_out14p0.y;
float n_out15p2 = n_out14p0.z;
// VectorScalarMix:17
vec3 n_out17p0 = mix(n_out4p0, n_out19p0, n_out15p1);
// VectorScalarMix:20
vec3 n_out20p0 = mix(vec3(n_out22p0), n_out17p0, n_out15p1);
// Output:0
COLOR.rgb = n_out20p0;
}
void light() {
// Output:0
}
"
graph_offset = Vector2( -1049.92, -110.97 )
mode = 1
flags/light_only = false
nodes/fragment/0/position = Vector2( 2300, 540 )
nodes/fragment/3/node = SubResource( 10 )
nodes/fragment/3/position = Vector2( -2320, 660 )
nodes/fragment/4/node = SubResource( 11 )
nodes/fragment/4/position = Vector2( 60, 160 )
nodes/fragment/5/node = SubResource( 12 )
nodes/fragment/5/position = Vector2( -580, 720 )
nodes/fragment/6/node = SubResource( 13 )
nodes/fragment/6/position = Vector2( -2300, 800 )
nodes/fragment/7/node = SubResource( 14 )
nodes/fragment/7/position = Vector2( -1480, 700 )
nodes/fragment/8/node = SubResource( 15 )
nodes/fragment/8/position = Vector2( -960, 820 )
nodes/fragment/11/node = SubResource( 1 )
nodes/fragment/11/position = Vector2( -1860, 700 )
nodes/fragment/14/node = SubResource( 2 )
nodes/fragment/14/position = Vector2( 140, 980 )
nodes/fragment/15/node = SubResource( 3 )
nodes/fragment/15/position = Vector2( 580, 960 )
nodes/fragment/17/node = SubResource( 4 )
nodes/fragment/17/position = Vector2( 1240, 560 )
nodes/fragment/18/node = SubResource( 5 )
nodes/fragment/18/position = Vector2( 520, 620 )
nodes/fragment/19/node = SubResource( 6 )
nodes/fragment/19/position = Vector2( 840, 580 )
nodes/fragment/20/node = SubResource( 7 )
nodes/fragment/20/position = Vector2( 1780, 660 )
nodes/fragment/22/node = SubResource( 8 )
nodes/fragment/22/position = Vector2( 1260, 780 )
nodes/fragment/23/node = SubResource( 9 )
nodes/fragment/23/position = Vector2( 1080, 1080 )
nodes/fragment/connections = PoolIntArray( 8, 0, 5, 1, 7, 1, 8, 0, 7, 0, 5, 0, 5, 0, 4, 0, 3, 0, 11, 0, 6, 0, 11, 1, 11, 0, 7, 0, 14, 0, 15, 0, 4, 0, 17, 0, 15, 1, 17, 2, 4, 0, 19, 1, 18, 0, 19, 0, 19, 0, 17, 1, 4, 0, 22, 0, 20, 0, 0, 0, 15, 1, 23, 0, 22, 0, 20, 0, 15, 1, 20, 2, 17, 0, 20, 1 )
[sub_resource type="ShaderMaterial" id=17]
shader = SubResource( 16 )
[node name="Summary" type="HBoxContainer"]
anchor_bottom = 1.0
margin_right = 236.0
custom_constants/separation = 0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="PanelWood" type="Panel" parent="."]
material = SubResource( 17 )
margin_right = 350.0
margin_bottom = 900.0
rect_min_size = Vector2( 350, 0 )
size_flags_vertical = 3
[node name="VBoxContainer" type="VBoxContainer" parent="PanelWood"]
anchor_right = 1.0
anchor_bottom = 1.0
rect_clip_content = true
size_flags_horizontal = 8
size_flags_vertical = 11
custom_constants/separation = 30
__meta__ = {
"_edit_use_anchors_": false
}
[node name="CenterContainer" type="CenterContainer" parent="PanelWood/VBoxContainer"]
margin_right = 350.0
margin_bottom = 237.0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="TextureRect" type="TextureButton" parent="PanelWood/VBoxContainer/CenterContainer"]
margin_left = 111.0
margin_top = 54.0
margin_right = 239.0
margin_bottom = 182.0
mouse_default_cursor_shape = 2
size_flags_horizontal = 4
size_flags_vertical = 4
texture_normal = ExtResource( 3 )
texture_hover = ExtResource( 6 )
texture_focused = ExtResource( 6 )
stretch_mode = 3
[node name="ButtonPuzzle" type="TextureButton" parent="PanelWood/VBoxContainer"]
margin_top = 267.0
margin_right = 350.0
margin_bottom = 344.0
mouse_default_cursor_shape = 2
size_flags_horizontal = 0
size_flags_vertical = 0
texture_normal = ExtResource( 1 )
texture_hover = ExtResource( 5 )
texture_focused = ExtResource( 5 )
__meta__ = {
"_editor_description_": ""
}
[node name="Label" type="Label" parent="PanelWood/VBoxContainer/ButtonPuzzle"]
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 7
size_flags_vertical = 3
custom_fonts/font = ExtResource( 7 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
text = "Puzz"
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false,
"_editor_description_": ""
}
[node name="ButtonSetting" type="TextureButton" parent="PanelWood/VBoxContainer"]
margin_top = 374.0
margin_right = 350.0
margin_bottom = 451.0
mouse_default_cursor_shape = 2
size_flags_horizontal = 0
size_flags_vertical = 0
texture_normal = ExtResource( 1 )
texture_hover = ExtResource( 5 )
texture_focused = ExtResource( 5 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Label" type="Label" parent="PanelWood/VBoxContainer/ButtonSetting"]
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 7
size_flags_vertical = 3
custom_fonts/font = ExtResource( 7 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
text = "Param"
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false,
"_editor_description_": ""
}
[node name="MarginContainer" type="MarginContainer" parent="PanelWood/VBoxContainer"]
margin_top = 481.0
margin_right = 350.0
margin_bottom = 719.0
size_flags_vertical = 3
[node name="ButtonQuit" type="TextureButton" parent="PanelWood/VBoxContainer"]
margin_top = 749.0
margin_right = 350.0
margin_bottom = 826.0
mouse_default_cursor_shape = 2
size_flags_horizontal = 0
size_flags_vertical = 0
texture_normal = ExtResource( 1 )
texture_hover = ExtResource( 5 )
__meta__ = {
"_editor_description_": ""
}
[node name="Label" type="Label" parent="PanelWood/VBoxContainer/ButtonQuit"]
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 7
size_flags_vertical = 3
custom_fonts/font = ExtResource( 7 )
custom_colors/font_color = Color( 0, 0, 0, 1 )
text = "Quit"
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false,
"_editor_description_": ""
}
[node name="LabelVersion" type="Label" parent="PanelWood/VBoxContainer"]
margin_top = 856.0
margin_right = 350.0
margin_bottom = 870.0
size_flags_vertical = 0
text = "v XX.XX"
align = 2
[node name="MarginContainerBottom" type="MarginContainer" parent="PanelWood/VBoxContainer"]
margin_top = 900.0
margin_right = 350.0
margin_bottom = 900.0
size_flags_stretch_ratio = 0.2
[node name="TextureRect" type="TextureRect" parent="."]
margin_left = 350.0
margin_right = 446.0
margin_bottom = 900.0
rect_clip_content = true
size_flags_horizontal = 11
size_flags_vertical = 3
texture = ExtResource( 2 )
stretch_mode = 2
__meta__ = {
"_edit_use_anchors_": false
}
@@ -1,18 +1,13 @@
extends Control
export (PackedScene) var template = load("res://scenes/levels/Template.tscn")
onready var levels = Array()
func _ready():
print("[choose_scene#_ready]")
_apply_scenes()
# Load scene warcraft
func _on_WarCraft_pressed():
Global.goto_scene("res://scenes/levels/warcraft/WarCraft.tscn")
func _on_Lightmap_pressed():
Global.goto_scene("res://developers/aurelien/CheckLightmap.tscn")
func _on_warcraft_pressed():
Global.current_scene_int = 0
Global.goto_scene("res://scenes/levels/warcraft/WarCraft.tscn")
@@ -40,7 +35,10 @@ func _apply_scenes():
if resource == null:
resource = _get_resource(index, table, datas)
_apply_scene(name, thumb, resource)
_apply_scene(_load_scene(name),
_load_texture(thumb),
_build_path(name),
_build_method(name))
name = null
thumb = null
resource = null
@@ -57,25 +55,24 @@ func _get_resource(index, table, datas):
if table.get_prop_at(index).get_prop_name() == "resource":
return datas[index].get_data()
func _apply_scene(name, thumb, resource):
$games/Container/HBoxContainer.add_child(_configure_vbox())
_configure_button(thumb, resource, name)
$games/Container/HBoxContainer/VBoxContainer.add_child(_configure_label(name))
func _build_path(name):
return "MarginContainer/HBoxContainer/"+name+"/TextureRect"
func _configure_vbox():
var vbox = VBoxContainer.new()
vbox.set_name("VBoxContainer")
func _build_method(name):
return "_on_"+name.to_lower()+"_pressed"
return vbox
func _load_scene(name):
var template_instance = template.instance()
template_instance.set_name(name)
func _configure_label(name):
var label = Label.new()
label.set_text(name)
return template_instance
return label
func _load_texture(thumbnail):
return load(thumbnail)
func _apply_scene(instance, thumb, node, method):
$MarginContainer/HBoxContainer.add_child(instance)
var button = get_node(node+"/TextureButton")
button.set_normal_texture(thumb)
button.connect("pressed", self, method)
func _configure_button(thumb, _resource, name):
var thumbnail = TextureButton.new()
$games/Container/HBoxContainer/VBoxContainer.add_child(thumbnail)
thumbnail.set_normal_texture(load(thumb))
thumbnail.connect("pressed", self, "_on_"+name.to_lower()+"_pressed")
+45
View File
@@ -0,0 +1,45 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://scenes/UI/choose_scenes/ChooseScene.gd" type="Script" id=1]
[ext_resource path="res://scenes/levels/Template.tscn" type="PackedScene" id=2]
[node name="ChooseScene" type="CenterContainer"]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 73.7365
margin_top = -67.0147
margin_right = 73.7366
margin_bottom = -67.0146
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="MarginContainer" type="MarginContainer" parent="."]
margin_left = 705.0
margin_top = 435.0
margin_right = 735.0
margin_bottom = 465.0
size_flags_horizontal = 3
size_flags_vertical = 3
custom_constants/margin_right = 15
custom_constants/margin_top = 15
custom_constants/margin_left = 15
custom_constants/margin_bottom = 15
__meta__ = {
"_edit_use_anchors_": false
}
[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer"]
margin_left = 15.0
margin_top = 15.0
margin_right = 15.0
margin_bottom = 15.0
size_flags_horizontal = 3
size_flags_vertical = 3
custom_constants/separation = 120
[node name="example" parent="MarginContainer/HBoxContainer" instance=ExtResource( 2 )]
visible = false
[editable path="MarginContainer/HBoxContainer/example"]
+4
View File
@@ -0,0 +1,4 @@
extends Control
func _ready():
$VBoxContainer/Label.text = tr("LOADING")
+54
View File
@@ -0,0 +1,54 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://scenes/UI/loading/Loading.gd" type="Script" id=1]
[node name="Control" type="CenterContainer"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="VBoxContainer" type="VBoxContainer" parent="."]
margin_left = 687.0
margin_top = 432.0
margin_right = 752.0
margin_bottom = 468.0
size_flags_horizontal = 3
size_flags_vertical = 3
alignment = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Label" type="Label" parent="VBoxContainer"]
margin_right = 65.0
margin_bottom = 14.0
text = "Loading ..."
align = 1
[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer"]
margin_top = 18.0
margin_right = 65.0
margin_bottom = 18.0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="ProgressBar" type="ProgressBar" parent="VBoxContainer"]
margin_top = 22.0
margin_right = 65.0
margin_bottom = 36.0
max_value = 1.0
step = 0.1
rounded = true
[node name="ColorRect" type="ColorRect" parent="."]
margin_left = 720.0
margin_top = 450.0
margin_right = 720.0
margin_bottom = 450.0
color = Color( 0, 0, 0, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
@@ -12,16 +12,16 @@ func _ready():
## PRIVATE
func _translation():
print("[Settings#_translation]")
$CenterContainer/VBoxContainer/Langue/HBoxContainer/Label.text = tr("SETTINGS_LABEL_LANGUE")
$CenterContainer/VBoxContainer/gyroscope/HBoxContainer/Label.text = tr("SETTINGS_LABEL_GYROSCOPE")
$VBoxContainer/Langue/HBoxContainer/Label.text = tr("SETTINGS_LABEL_LANGUE")
$VBoxContainer/gyroscope/HBoxContainer/Label.text = tr("SETTINGS_LABEL_GYROSCOPE")
func _apply_settings():
print("[Settings#_apply_settings]")
var lang = _get_settings_data("langue", Global.table_settings, Global.data_settings)
var gyro = _get_settings_data("gyroscope", Global.table_settings, Global.data_settings)
$CenterContainer/VBoxContainer/Langue/HBoxContainer/data.set_text(lang)
$CenterContainer/VBoxContainer/gyroscope/HBoxContainer/data.set_pressed(int(gyro) as bool)
#$CenterContainer/VBoxContainer/Langue/HBoxContainer/data.set_text(lang)
#$CenterContainer/VBoxContainer/gyroscope/HBoxContainer/data.set_pressed(int(gyro) as bool)
func _get_settings_data(name, table, datas):
for index in range(0, Global.table_settings.get_props_count()):
+64
View File
@@ -0,0 +1,64 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://scenes/UI/settings/Settings.gd" type="Script" id=1]
[node name="Settings" type="CenterContainer"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="VBoxContainer" type="VBoxContainer" parent="."]
margin_left = 643.0
margin_top = 421.0
margin_right = 796.0
margin_bottom = 479.0
alignment = 1
[node name="Langue" type="CenterContainer" parent="VBoxContainer"]
margin_right = 153.0
margin_bottom = 14.0
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/Langue"]
margin_left = 42.0
margin_right = 111.0
margin_bottom = 14.0
[node name="Label" type="Label" parent="VBoxContainer/Langue/HBoxContainer"]
margin_right = 50.0
margin_bottom = 14.0
text = "langue :"
[node name="data" type="Label" parent="VBoxContainer/Langue/HBoxContainer"]
margin_left = 54.0
margin_right = 69.0
margin_bottom = 14.0
text = "FR"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="gyroscope" type="CenterContainer" parent="VBoxContainer"]
margin_top = 18.0
margin_right = 153.0
margin_bottom = 58.0
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/gyroscope"]
margin_right = 153.0
margin_bottom = 40.0
[node name="Label" type="Label" parent="VBoxContainer/gyroscope/HBoxContainer"]
margin_top = 13.0
margin_right = 73.0
margin_bottom = 27.0
text = "gyroscope :"
[node name="data" type="CheckButton" parent="VBoxContainer/gyroscope/HBoxContainer"]
margin_left = 77.0
margin_right = 153.0
margin_bottom = 40.0
align = 1
[connection signal="pressed" from="VBoxContainer/gyroscope/HBoxContainer/data" to="." method="_on_gyroscope_pressed"]
+18
View File
@@ -0,0 +1,18 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://assets/ui/themes/game-title.png" type="Texture" id=1]
[node name="Control" type="CenterContainer"]
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( -656.735, -331.043 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="TextureRect" type="TextureRect" parent="."]
margin_left = 385.0
margin_top = 372.0
margin_right = 1054.0
margin_bottom = 528.0
texture = ExtResource( 1 )
+75
View File
@@ -0,0 +1,75 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://assets/levels/warcraft.jpg" type="Texture" id=1]
[node name="VBoxContainer" type="VBoxContainer"]
margin_right = 150.0
margin_bottom = 174.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="TextureRect" type="TextureRect" parent="."]
margin_right = 150.0
margin_bottom = 150.0
texture = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="TextureButton" type="TextureButton" parent="TextureRect"]
margin_right = 40.0
margin_bottom = 40.0
mouse_default_cursor_shape = 2
__meta__ = {
"_edit_use_anchors_": false
}
[node name="VBoxContainer" type="HBoxContainer" parent="."]
margin_top = 154.0
margin_right = 150.0
margin_bottom = 174.0
size_flags_horizontal = 3
size_flags_vertical = 3
custom_constants/separation = 25
alignment = 1
[node name="ButtonReset" type="Button" parent="VBoxContainer"]
margin_right = 62.0
margin_bottom = 20.0
mouse_default_cursor_shape = 2
size_flags_horizontal = 3
[node name="Label" type="Label" parent="VBoxContainer/ButtonReset"]
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 3
size_flags_vertical = 7
text = "Reset"
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="ButtonCount" type="Button" parent="VBoxContainer"]
margin_left = 87.0
margin_right = 150.0
margin_bottom = 20.0
mouse_default_cursor_shape = 2
size_flags_horizontal = 3
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Label" type="Label" parent="VBoxContainer/ButtonCount"]
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 3
size_flags_vertical = 7
text = "X / 10"
align = 1
valign = 1
__meta__ = {
"_edit_use_anchors_": false
}
+34 -29
View File
@@ -1,39 +1,44 @@
extends Node
export (PackedScene) var settings = load("res://scenes/UI/Settings.tscn")
export (PackedScene) var scenes = load("res://scenes/UI/ChooseScene.tscn")
export (PackedScene) var settings = load("res://scenes/UI/settings/Settings.tscn")
export (PackedScene) var scenes = load("res://scenes/UI/choose_scenes/ChooseScene.tscn")
const max_diff = 0.08
var current_scene = null
var value_old = Vector2(0, 0)
onready var current_scene = "title"
onready var scene_instance = $MarginContainer/HBoxContainer/MarginContainer/scene_instance
func _ready():
_translation()
# Quit the game
func _on_Quit_pressed():
get_tree().quit(0)
# Load scene settings
func _on_Settings_pressed():
_prepare_change_scene()
current_scene = settings.instance()
add_child(current_scene)
# Load scene for select game
func _on_New_pressed():
_prepare_change_scene()
current_scene = scenes.instance()
add_child(current_scene)
$MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/CenterContainer/TextureRect.grab_focus()
_apply_scene("Title")
## PRIVATE
func _translation():
$Grid/Menu/Action/Puzzles.text = tr("MAIN_BUTTON_PUZZLES")
$Grid/Menu/Action/Settings.text = tr("MAIN_BUTTON_SETTINGS")
$Grid/Menu/Action/Quit.text = tr("MAIN_BUTTON_QUIT")
$MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/ButtonPuzzle/Label.text = tr("MAIN_BUTTON_PUZZLES")
$MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/ButtonSetting/Label.text = tr("MAIN_BUTTON_SETTINGS")
$MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/ButtonQuit/Label.text = tr("MAIN_BUTTON_QUIT")
func _prepare_change_scene():
if (current_scene != null):
remove_child(current_scene)
current_scene.call_deferred("free")
func _apply_scene(actual_scene):
var node = "MarginContainer/HBoxContainer/MarginContainer/"
for scene in ["Title", "Settings", "ChooseScene"]:
get_node(node + scene).visible = true
if actual_scene == scene:
get_node(node + scene).visible = true
else:
get_node(node + scene).visible = false
# Load scene for select game
func _on_ButtonPuzzle_pressed():
_apply_scene("ChooseScene")
# Load scene settings
func _on_ButtonSetting_pressed():
_apply_scene("Settings")
# Click to icon game
func _on_TextureRect_pressed():
_apply_scene("Title")
# Quit the game
func _on_ButtonQuit_pressed():
get_tree().quit(0)
+103 -89
View File
@@ -1,115 +1,129 @@
[gd_scene load_steps=5 format=2]
[gd_scene load_steps=12 format=2]
[ext_resource path="res://scenes/main.gd" type="Script" id=1]
[ext_resource path="res://icon.png" type="Texture" id=2]
[ext_resource path="res://assets/fonts/MKXTitle.tres" type="DynamicFont" id=3]
[ext_resource path="res://scenes/UI/title/UI_title.tscn" type="PackedScene" id=2]
[ext_resource path="res://scenes/UI/choose_scenes/ChooseScene.tscn" type="PackedScene" id=3]
[ext_resource path="res://scenes/UI/settings/Settings.tscn" type="PackedScene" id=4]
[ext_resource path="res://assets/ui/themes/bck.jpg" type="Texture" id=6]
[ext_resource path="res://scenes/UI/UI_summary.tscn" type="PackedScene" id=8]
[sub_resource type="GDScript" id=1]
script/source = "extends LinkButton
[sub_resource type="VisualShaderNodeInput" id=1]
input_name = "screen_uv"
# Quit the game with properly exit code
[sub_resource type="VisualShaderNodeTexture" id=2]
texture = ExtResource( 6 )
texture_type = 1
[sub_resource type="VisualShaderNodeInput" id=3]
input_name = "screen_texture"
[sub_resource type="VisualShader" id=4]
code = "shader_type canvas_item;
uniform sampler2D tex_frg_4 : hint_albedo;
void vertex() {
// Output:0
}
void fragment() {
// Texture:4
vec4 tex_frg_4_read = texture(tex_frg_4, UV.xy);
vec3 n_out4p0 = tex_frg_4_read.rgb;
float n_out4p1 = tex_frg_4_read.a;
// Output:0
COLOR.rgb = n_out4p0;
}
void light() {
// Output:0
}
"
graph_offset = Vector2( -1049.92, -300 )
mode = 1
flags/light_only = false
nodes/fragment/3/node = SubResource( 1 )
nodes/fragment/3/position = Vector2( -840, 460 )
nodes/fragment/4/node = SubResource( 2 )
nodes/fragment/4/position = Vector2( -80, 60 )
nodes/fragment/5/node = SubResource( 3 )
nodes/fragment/5/position = Vector2( -1000, 20 )
nodes/fragment/connections = PoolIntArray( 4, 0, 0, 0 )
[node name="Main" type="Node"]
[sub_resource type="ShaderMaterial" id=5]
shader = SubResource( 4 )
[node name="Main" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )
[node name="ColorRect" type="ColorRect" parent="."]
margin_right = 1024.0
margin_bottom = 600.0
color = Color( 0.156863, 0.00392157, 0.0156863, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Grid" type="GridContainer" parent="."]
margin_left = -1.33484
margin_right = 1022.67
margin_bottom = 600.0
[node name="BackgroundPicture" type="Panel" parent="."]
material = SubResource( 5 )
anchor_right = 1.0
anchor_bottom = 1.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Menu" type="Panel" parent="Grid"]
[node name="Banner" type="Panel" parent="Grid/Menu"]
margin_right = 150.0
margin_bottom = 150.0
[node name="MarginContainer" type="MarginContainer" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="ColorRect" type="ColorRect" parent="Grid/Menu/Banner"]
margin_right = 150.0
margin_bottom = 150.0
color = Color( 0.992157, 0.705882, 0, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer"]
margin_right = 1440.0
margin_bottom = 900.0
[node name="Title" type="Label" parent="Grid/Menu/Banner/ColorRect"]
margin_right = 150.0
margin_bottom = 150.0
custom_fonts/font = ExtResource( 3 )
text = "Loki
"
align = 1
valign = 2
__meta__ = {
"_edit_use_anchors_": false
}
[node name="UI_summary" parent="MarginContainer/HBoxContainer" instance=ExtResource( 8 )]
anchor_bottom = 0.0
margin_right = 446.0
margin_bottom = 900.0
size_flags_horizontal = 0
size_flags_vertical = 3
[node name="TextureRect" type="TextureRect" parent="Grid/Menu/Banner/ColorRect/Title"]
margin_left = 48.0
margin_right = 176.0
margin_bottom = 128.0
rect_scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 2 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="MarginContainer" type="MarginContainer" parent="MarginContainer/HBoxContainer"]
margin_left = 450.0
margin_right = 1440.0
margin_bottom = 900.0
size_flags_horizontal = 7
size_flags_vertical = 3
[node name="Action" type="Panel" parent="Grid/Menu"]
margin_top = 150.0
margin_right = 150.0
margin_bottom = 600.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Title" parent="MarginContainer/HBoxContainer/MarginContainer" instance=ExtResource( 2 )]
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 990.0
margin_bottom = 900.0
[node name="Puzzles" type="LinkButton" parent="Grid/Menu/Action"]
margin_left = 10.0
margin_top = 30.0
margin_right = 130.0
margin_bottom = 64.0
custom_fonts/font = ExtResource( 3 )
text = "Puzzles"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Settings" parent="MarginContainer/HBoxContainer/MarginContainer" instance=ExtResource( 4 )]
visible = false
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 990.0
margin_bottom = 900.0
[node name="Settings" type="LinkButton" parent="Grid/Menu/Action"]
margin_left = 10.0
margin_top = 130.0
margin_right = 114.0
margin_bottom = 164.0
custom_fonts/font = ExtResource( 3 )
text = "Settings"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="ChooseScene" parent="MarginContainer/HBoxContainer/MarginContainer" instance=ExtResource( 3 )]
visible = false
anchor_right = 0.0
anchor_bottom = 0.0
margin_left = 0.0
margin_top = 0.0
margin_right = 990.0
margin_bottom = 900.0
[node name="Quit" type="LinkButton" parent="Grid/Menu/Action"]
margin_left = 10.0
margin_top = 401.059
margin_right = 161.0
margin_bottom = 435.059
custom_fonts/font = ExtResource( 3 )
text = "Quitter"
script = SubResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="pressed" from="MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/CenterContainer/TextureRect" to="." method="_on_TextureRect_pressed"]
[connection signal="pressed" from="MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/ButtonPuzzle" to="." method="_on_ButtonPuzzle_pressed"]
[connection signal="pressed" from="MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/ButtonSetting" to="." method="_on_ButtonSetting_pressed"]
[connection signal="pressed" from="MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/ButtonQuit" to="." method="_on_ButtonQuit_pressed"]
[connection signal="pressed" from="Grid/Menu/Action/Puzzles" to="." method="_on_New_pressed"]
[connection signal="pressed" from="Grid/Menu/Action/Settings" to="." method="_on_Settings_pressed"]
[connection signal="pressed" from="Grid/Menu/Action/Quit" to="." method="_on_Quit_pressed"]
[editable path="MarginContainer/HBoxContainer/UI_summary"]