From 2fdbb361c347b3ebb1e82d52d8e427da108af2fa Mon Sep 17 00:00:00 2001 From: VAILLANT Jeremy Date: Sun, 9 May 2021 19:14:19 +0200 Subject: [PATCH] Tweak light rendering, try to push the background light --- scenes/levels/WarCraft.tscn | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) diff --git a/scenes/levels/WarCraft.tscn b/scenes/levels/WarCraft.tscn index 0e292e5..f9ddf06 100644 --- a/scenes/levels/WarCraft.tscn +++ b/scenes/levels/WarCraft.tscn @@ -80,7 +80,7 @@ mesh = SubResource( 1 ) material/0 = ExtResource( 12 ) [node name="MeshInstance3" type="MeshInstance" parent="Building"] -transform = Transform( -2.38394e-07, 0, -0.347932, 0, 2.05553, 0, 5.45383, 0, -1.52086e-08, -8.44218, 1.54814, 0.883272 ) +transform = Transform( -2.38394e-07, 0, -0.347932, 0, 2.05553, 0, 5.45383, 0, -1.52086e-08, -8.4425, 1.54516, 0.872685 ) mesh = SubResource( 1 ) material/0 = ExtResource( 12 ) @@ -213,17 +213,15 @@ light_color = Color( 0.8, 0.835294, 1, 1 ) [node name="Blue Color Right2" type="SpotLight" parent="Lighting"] transform = Transform( -0.721569, 0.418156, -0.5518, -0.680158, -0.577006, 0.452161, -0.129319, 0.701576, 0.700762, -6.73766, 1.80711, 4.06785 ) -light_color = Color( 0.8, 0.835294, 1, 1 ) -light_energy = 0.4 +light_color = Color( 0.905882, 0.862745, 0.72549, 1 ) light_specular = 0.23 spot_range = 8.1 spot_angle = 55.8 [node name="Blue Color Right3" type="SpotLight" parent="Lighting"] -transform = Transform( -0.0148584, -0.60583, -0.795456, -0.680158, -0.577006, 0.452161, -0.732915, 0.547754, -0.403486, -6.73766, 1.80711, -3.64447 ) -light_color = Color( 0.8, 0.835294, 1, 1 ) -light_energy = 0.4 -light_specular = 0.3 +transform = Transform( 0.0552331, -0.60583, -0.793675, -0.717326, -0.577006, 0.390522, -0.694545, 0.547754, -0.466447, -6.73826, 1.80435, -3.64354 ) +light_color = Color( 0.905882, 0.862745, 0.72549, 1 ) +light_specular = 0.64 spot_range = 8.1 spot_angle = 55.8