Replace growler mesh with a lod setup
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://assets/props/growler/sm_growler_lod1.mesh" type="ArrayMesh" id=1]
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[node name="sm_growler" type="Spatial"]
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[node name="sm_growler_lod1" type="MeshInstance" parent="."]
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use_in_baked_light = true
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mesh = ExtResource( 1 )
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material/0 = null
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+5
-5
@@ -2,21 +2,21 @@
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importer="scene"
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importer="scene"
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type="PackedScene"
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type="PackedScene"
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path="res://.import/growler.gltf-5b37cd26e490f043cc3e01f9844feaef.scn"
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path="res://.import/sm_growler_lod0.gltf-47f2a5e8d605e31f52e59372a1624ac0.scn"
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[deps]
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[deps]
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source_file="res://assets/props/growler/growler.gltf"
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source_file="res://assets/props/growler/sm_growler_lod0.gltf"
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dest_files=[ "res://.import/growler.gltf-5b37cd26e490f043cc3e01f9844feaef.scn" ]
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dest_files=[ "res://.import/sm_growler_lod0.gltf-47f2a5e8d605e31f52e59372a1624ac0.scn" ]
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[params]
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[params]
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nodes/root_type="Spatial"
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nodes/root_type="ArrayMesh"
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nodes/root_name="Scene Root"
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nodes/root_name="Scene Root"
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nodes/root_scale=1.0
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nodes/root_scale=1.0
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nodes/custom_script=""
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nodes/custom_script=""
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nodes/storage=0
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nodes/storage=0
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nodes/use_legacy_names=true
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nodes/use_legacy_names=false
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materials/location=1
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materials/location=1
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materials/storage=0
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materials/storage=0
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materials/keep_on_reimport=false
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materials/keep_on_reimport=false
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@@ -2,13 +2,13 @@
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[ext_resource path="res://assets/props/candle/sm_candle_top.mesh" type="ArrayMesh" id=1]
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[ext_resource path="res://assets/props/candle/sm_candle_top.mesh" type="ArrayMesh" id=1]
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[ext_resource path="res://scenes/levels/warcraft/WarCraft.gd" type="Script" id=2]
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[ext_resource path="res://scenes/levels/warcraft/WarCraft.gd" type="Script" id=2]
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[ext_resource path="res://assets/props/growler/sm_growler.tscn" type="PackedScene" id=3]
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[ext_resource path="res://assets/props/candle/sm_candlestick.mesh" type="ArrayMesh" id=4]
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[ext_resource path="res://assets/props/candle/sm_candlestick.mesh" type="ArrayMesh" id=4]
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[ext_resource path="res://assets/props/rock floor/materials/MA_rock_floor.material" type="Material" id=5]
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[ext_resource path="res://assets/props/rock floor/materials/MA_rock_floor.material" type="Material" id=5]
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[ext_resource path="res://assets/props/stool b/sm_stool_b.mesh" type="ArrayMesh" id=6]
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[ext_resource path="res://assets/props/stool b/sm_stool_b.mesh" type="ArrayMesh" id=6]
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[ext_resource path="res://assets/props/godet/sm_godet.tscn" type="PackedScene" id=7]
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[ext_resource path="res://assets/props/godet/sm_godet.tscn" type="PackedScene" id=7]
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[ext_resource path="res://assets/materials/gray.tres" type="Material" id=8]
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[ext_resource path="res://assets/materials/gray.tres" type="Material" id=8]
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[ext_resource path="res://assets/props/candle/sm_candle_b.mesh" type="ArrayMesh" id=9]
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[ext_resource path="res://assets/props/candle/sm_candle_b.mesh" type="ArrayMesh" id=9]
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[ext_resource path="res://assets/props/growler/sm_growler.mesh" type="ArrayMesh" id=10]
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[ext_resource path="res://assets/hdri/tx_night_place.hdr" type="Texture" id=11]
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[ext_resource path="res://assets/hdri/tx_night_place.hdr" type="Texture" id=11]
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[ext_resource path="res://assets/props/rock floor/floor_lib.meshlib" type="MeshLibrary" id=12]
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[ext_resource path="res://assets/props/rock floor/floor_lib.meshlib" type="MeshLibrary" id=12]
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[ext_resource path="res://assets/props/dagger/dagger.mesh" type="ArrayMesh" id=14]
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[ext_resource path="res://assets/props/dagger/dagger.mesh" type="ArrayMesh" id=14]
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@@ -321,11 +321,8 @@ omni_attenuation = 1.23114
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[node name="sm_table_right" parent="." instance=ExtResource( 18 )]
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[node name="sm_table_right" parent="." instance=ExtResource( 18 )]
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transform = Transform( 0.707107, 0, -0.707107, 0, 1, 0, 0.707107, 0, 0.707107, -2.1664, 0.0295653, -2.02667 )
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transform = Transform( 0.707107, 0, -0.707107, 0, 1, 0, 0.707107, 0, 0.707107, -2.1664, 0.0295653, -2.02667 )
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[node name="sm_growler2" type="MeshInstance" parent="sm_table_right"]
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[node name="sm_growler" parent="sm_table_right" instance=ExtResource( 3 )]
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transform = Transform( 0.428226, 0, -0.903672, 0, 1, 0, 0.903672, 0, 0.428226, 0.260903, 0.870654, 0.24329 )
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transform = Transform( 0.428226, 0, -0.903672, 0, 1, 0, 0.903672, 0, 0.428226, 0.260903, 0.870654, 0.24329 )
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use_in_baked_light = true
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mesh = ExtResource( 10 )
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material/0 = null
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[node name="sm_godet" parent="sm_table_right" instance=ExtResource( 7 )]
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[node name="sm_godet" parent="sm_table_right" instance=ExtResource( 7 )]
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transform = Transform( 0.869771, 0, 0.493456, 0, 1, 0, -0.493456, 0, 0.869771, 0.124432, 0.85553, -0.0287701 )
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transform = Transform( 0.869771, 0, 0.493456, 0, 1, 0, -0.493456, 0, 0.869771, 0.124432, 0.85553, -0.0287701 )
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@@ -339,11 +336,8 @@ transform = Transform( -0.236782, -0.0445638, 0.970541, -0.0267146, 0.998868, 0.
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[node name="sm_table_left" parent="." instance=ExtResource( 18 )]
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[node name="sm_table_left" parent="." instance=ExtResource( 18 )]
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transform = Transform( -0.958482, 0, -0.285153, 0, 1, 0, 0.285153, 0, -0.958482, -2.60247, 0.0491341, 2.15903 )
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transform = Transform( -0.958482, 0, -0.285153, 0, 1, 0, 0.285153, 0, -0.958482, -2.60247, 0.0491341, 2.15903 )
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[node name="sm_growler2" type="MeshInstance" parent="sm_table_left"]
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[node name="sm_growler" parent="sm_table_left" instance=ExtResource( 3 )]
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transform = Transform( -0.958482, 0, 0.285153, 0, 1, 0, -0.285153, 0, -0.958482, 0.179069, 0.843493, 2.38419e-07 )
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transform = Transform( -0.958482, 0, 0.285153, 0, 1, 0, -0.285153, 0, -0.958482, 0.179069, 0.843493, 2.38419e-07 )
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use_in_baked_light = true
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mesh = ExtResource( 10 )
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material/0 = null
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[node name="sm_godet" parent="sm_table_left" instance=ExtResource( 7 )]
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[node name="sm_godet" parent="sm_table_left" instance=ExtResource( 7 )]
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transform = Transform( -0.958482, 0.0116327, 0.284916, 0, 0.999168, -0.0407945, -0.285153, -0.0391008, -0.957684, 0.00593543, 0.863228, 0.188563 )
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transform = Transform( -0.958482, 0.0116327, 0.284916, 0, 0.999168, -0.0407945, -0.285153, -0.0391008, -0.957684, 0.00593543, 0.863228, 0.188563 )
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@@ -448,11 +442,8 @@ transform = Transform( 0.886172, -0.463214, 0.0114893, -0.0309068, -0.0343508, 0
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[node name="sm_godet4" parent="Main Scene Props" instance=ExtResource( 7 )]
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[node name="sm_godet4" parent="Main Scene Props" instance=ExtResource( 7 )]
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transform = Transform( 0.690251, 0, 0.72357, 0, 1, 0, -0.72357, 0, 0.690251, -0.333186, 0.901657, 0.177792 )
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transform = Transform( 0.690251, 0, 0.72357, 0, 1, 0, -0.72357, 0, 0.690251, -0.333186, 0.901657, 0.177792 )
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[node name="sm_growler2" type="MeshInstance" parent="Main Scene Props"]
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[node name="sm_growler" parent="Main Scene Props" instance=ExtResource( 3 )]
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transform = Transform( 0.0876426, 0, -0.996152, 0, 1, 0, 0.996152, 0, 0.0876426, -0.316595, 0.905106, -0.0726386 )
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transform = Transform( 0.0876426, 0, -0.996152, 0, 1, 0, 0.996152, 0, 0.0876426, -0.316595, 0.905106, -0.0726386 )
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use_in_baked_light = true
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mesh = ExtResource( 10 )
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material/0 = null
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[node name="sm_parchment" parent="Main Scene Props" instance=ExtResource( 15 )]
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[node name="sm_parchment" parent="Main Scene Props" instance=ExtResource( 15 )]
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transform = Transform( 0.796076, 0.00917861, -0.605127, 0, 0.999885, 0.0151663, 0.605197, -0.0120736, 0.795984, 0.543303, 0.962739, 0.755265 )
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transform = Transform( 0.796076, 0.00917861, -0.605127, 0, 0.999885, 0.0151663, 0.605197, -0.0120736, 0.795984, 0.543303, 0.962739, 0.755265 )
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