Finish to setup lightmap scene and props

This commit is contained in:
stilobique-surface
2021-05-11 17:29:08 +02:00
parent 4bb0704e7c
commit 47f205da04
13 changed files with 160 additions and 9 deletions
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+160 -9
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@@ -1,4 +1,4 @@
[gd_scene load_steps=19 format=2] [gd_scene load_steps=20 format=2]
[ext_resource path="res://assets/props/book/sm_book.mesh" type="ArrayMesh" id=1] [ext_resource path="res://assets/props/book/sm_book.mesh" type="ArrayMesh" id=1]
[ext_resource path="res://developers/aurelien/CheckLightmap.lmbake" type="BakedLightmapData" id=2] [ext_resource path="res://developers/aurelien/CheckLightmap.lmbake" type="BakedLightmapData" id=2]
@@ -17,8 +17,8 @@
[ext_resource path="res://assets/props/parchment/sm_paper_parcment.mesh" type="ArrayMesh" id=15] [ext_resource path="res://assets/props/parchment/sm_paper_parcment.mesh" type="ArrayMesh" id=15]
[ext_resource path="res://assets/props/parchment/sm_wood_parchment.mesh" type="ArrayMesh" id=16] [ext_resource path="res://assets/props/parchment/sm_wood_parchment.mesh" type="ArrayMesh" id=16]
[ext_resource path="res://assets/props/rock floor/sm_floor.mesh" type="ArrayMesh" id=17] [ext_resource path="res://assets/props/rock floor/sm_floor.mesh" type="ArrayMesh" id=17]
[ext_resource path="res://assets/props/stool b/sm_stool_b.mesh" type="ArrayMesh" id=18]
[sub_resource type="ArrayMesh" id=1] [ext_resource path="res://assets/props/table/sm_table.mesh" type="ArrayMesh" id=19]
[node name="Spatial" type="Spatial"] [node name="Spatial" type="Spatial"]
script = ExtResource( 3 ) script = ExtResource( 3 )
@@ -34,15 +34,11 @@ light_data = ExtResource( 2 )
[node name="WorldEnvironment" type="WorldEnvironment" parent="."] [node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource( 10 ) environment = ExtResource( 10 )
[node name="MeshInstance" type="MeshInstance" parent="."]
use_in_baked_light = true
mesh = SubResource( 1 )
[node name="Camera" type="Camera" parent="."] [node name="Camera" type="Camera" parent="."]
transform = Transform( 0.089016, -0.715663, 0.692751, 0, 0.695512, 0.718515, -0.99603, -0.0639593, 0.0619117, 3.11871, 2.13639, -0.961164 ) transform = Transform( 0.089016, -0.715663, 0.692751, 0, 0.695512, 0.718515, -0.99603, -0.0639593, 0.0619117, 1.67474, 2.13639, -1.14519 )
[node name="plane" type="MeshInstance" parent="."] [node name="plane" type="MeshInstance" parent="."]
transform = Transform( 8.39917, 0, 0, 0, 1, 0, 0, 0, 11.9516, 1.32217, 0, -1.7752 ) transform = Transform( 8.39917, 0, 0, 0, 1, 0, 0, 0, 11.9516, -0.796654, 0, -1.7752 )
use_in_baked_light = true use_in_baked_light = true
mesh = ExtResource( 4 ) mesh = ExtResource( 4 )
material/0 = ExtResource( 6 ) material/0 = ExtResource( 6 )
@@ -188,6 +184,145 @@ light_bake_mode = 2
shadow_enabled = true shadow_enabled = true
spot_angle = 15.0 spot_angle = 15.0
[node name="SpotLight18" type="SpotLight" parent="Lighting"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, 0.479468 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_energy = 10.0
light_indirect_energy = 4.0
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight19" type="SpotLight" parent="Lighting"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -0.597942 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_energy = 10.0
light_indirect_energy = 4.0
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight20" type="SpotLight" parent="Lighting"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -0.234948 )
light_energy = 10.0
light_indirect_energy = 4.0
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight21" type="SpotLight" parent="Lighting"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, 0.149649 )
light_color = Color( 0.227451, 0.564706, 0.262745, 1 )
light_energy = 10.0
light_indirect_energy = 4.0
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight22" type="SpotLight" parent="Lighting"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -1.7265 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_energy = 10.0
light_indirect_energy = 4.0
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight23" type="SpotLight" parent="Lighting"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -1.36351 )
light_energy = 10.0
light_indirect_energy = 4.0
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight24" type="SpotLight" parent="Lighting"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -0.978908 )
light_color = Color( 0.227451, 0.564706, 0.262745, 1 )
light_energy = 10.0
light_indirect_energy = 4.0
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight25" type="SpotLight" parent="Lighting"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -2.81604 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_energy = 10.0
light_indirect_energy = 4.0
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight26" type="SpotLight" parent="Lighting"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -2.45304 )
light_energy = 10.0
light_indirect_energy = 4.0
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight27" type="SpotLight" parent="Lighting"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -2.06845 )
light_color = Color( 0.227451, 0.564706, 0.262745, 1 )
light_energy = 10.0
light_indirect_energy = 4.0
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight28" type="SpotLight" parent="Lighting"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -3.94141 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_energy = 10.0
light_indirect_energy = 4.0
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight29" type="SpotLight" parent="Lighting"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -3.57842 )
light_energy = 10.0
light_indirect_energy = 4.0
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight30" type="SpotLight" parent="Lighting"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -3.19382 )
light_color = Color( 0.227451, 0.564706, 0.262745, 1 )
light_energy = 10.0
light_indirect_energy = 4.0
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight31" type="SpotLight" parent="Lighting"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -5.07697 )
light_color = Color( 0.564706, 0.227451, 0.227451, 1 )
light_energy = 10.0
light_indirect_energy = 4.0
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight32" type="SpotLight" parent="Lighting"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -4.71398 )
light_energy = 10.0
light_indirect_energy = 4.0
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="SpotLight33" type="SpotLight" parent="Lighting"]
transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -4.32938 )
light_color = Color( 0.227451, 0.564706, 0.262745, 1 )
light_energy = 10.0
light_indirect_energy = 4.0
light_bake_mode = 2
shadow_enabled = true
spot_angle = 15.0
[node name="Books" type="Spatial" parent="."] [node name="Books" type="Spatial" parent="."]
[node name="sm_book4" type="MeshInstance" parent="Books"] [node name="sm_book4" type="MeshInstance" parent="Books"]
@@ -338,6 +473,7 @@ material/0 = null
[node name="sm_godet" type="MeshInstance" parent="."] [node name="sm_godet" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.496689, 0.0078643, -1.39236 ) transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.496689, 0.0078643, -1.39236 )
use_in_baked_light = true
mesh = ExtResource( 13 ) mesh = ExtResource( 13 )
material/0 = null material/0 = null
@@ -367,16 +503,19 @@ material/0 = null
[node name="sm_growler" type="MeshInstance" parent="."] [node name="sm_growler" type="MeshInstance" parent="."]
transform = Transform( 0.605072, 0, 0.796171, 0, 1, 0, -0.796171, 0, 0.605072, 0.506431, 0, -1.78796 ) transform = Transform( 0.605072, 0, 0.796171, 0, 1, 0, -0.796171, 0, 0.605072, 0.506431, 0, -1.78796 )
use_in_baked_light = true
mesh = ExtResource( 14 ) mesh = ExtResource( 14 )
material/0 = null material/0 = null
[node name="sm_growler2" type="MeshInstance" parent="."] [node name="sm_growler2" type="MeshInstance" parent="."]
transform = Transform( -0.881676, 0, -1.078, 0, 1.39264, 0, 1.078, 0, -0.881676, 0.16313, -0.000296712, -1.78903 ) transform = Transform( -0.881676, 0, -1.078, 0, 1.39264, 0, 1.078, 0, -0.881676, 0.16313, -0.000296712, -1.78903 )
use_in_baked_light = true
mesh = ExtResource( 14 ) mesh = ExtResource( 14 )
material/0 = null material/0 = null
[node name="sm_godet2" type="MeshInstance" parent="."] [node name="sm_godet2" type="MeshInstance" parent="."]
transform = Transform( 1.74966, 0, 0, 0, 1.74966, 0, 0, 0, 1.74966, 0.277393, 0.0325534, -1.39236 ) transform = Transform( 1.74966, 0, 0, 0, 1.74966, 0, 0, 0, 1.74966, 0.277393, 0.0325534, -1.39236 )
use_in_baked_light = true
mesh = ExtResource( 13 ) mesh = ExtResource( 13 )
material/0 = null material/0 = null
@@ -385,3 +524,15 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.394688, 0.00836658, -4.30329
use_in_baked_light = true use_in_baked_light = true
mesh = ExtResource( 17 ) mesh = ExtResource( 17 )
material/0 = null material/0 = null
[node name="sm_table" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.606, 0.78806, -0.817294 )
use_in_baked_light = true
mesh = ExtResource( 19 )
material/0 = null
[node name="sm_stool_b" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.71977, -3.03984e-06, -2.63978 )
use_in_baked_light = true
mesh = ExtResource( 18 )
material/0 = null