Fix DoF env camera/World

This commit is contained in:
VAILLANT Jeremy
2021-05-15 01:08:38 +02:00
parent e12e0eeed7
commit 48f3410879
2 changed files with 50 additions and 6 deletions
+25 -3
View File
@@ -1,4 +1,4 @@
[gd_scene load_steps=61 format=2] [gd_scene load_steps=62 format=2]
[ext_resource path="res://assets/props/candle/sm_candle_top.mesh" type="ArrayMesh" id=1] [ext_resource path="res://assets/props/candle/sm_candle_top.mesh" type="ArrayMesh" id=1]
[ext_resource path="res://scenes/levels/warcraft/WarCraft.gd" type="Script" id=2] [ext_resource path="res://scenes/levels/warcraft/WarCraft.gd" type="Script" id=2]
@@ -47,6 +47,29 @@
[sub_resource type="PanoramaSky" id=2] [sub_resource type="PanoramaSky" id=2]
panorama = ExtResource( 11 ) panorama = ExtResource( 11 )
[sub_resource type="Environment" id=18]
background_mode = 3
background_sky = SubResource( 2 )
background_color = Color( 0.188235, 0.133333, 0.133333, 1 )
background_energy = 0.6
ambient_light_color = Color( 0.694118, 0.168627, 0.67451, 1 )
ambient_light_energy = 1.55
ambient_light_sky_contribution = 0.5
fog_enabled = true
fog_color = Color( 0.562167, 0.29, 1, 0.941176 )
fog_depth_begin = 0.0
fog_depth_end = 60.0
fog_depth_curve = 1.10957
fog_height_enabled = true
fog_height_min = 2.0
fog_height_max = -20.0
fog_height_curve = 0.965936
tonemap_mode = 2
ss_reflections_enabled = true
dof_blur_far_enabled = true
dof_blur_far_distance = 4.0
glow_enabled = true
[sub_resource type="Environment" id=3] [sub_resource type="Environment" id=3]
background_mode = 3 background_mode = 3
background_sky = SubResource( 2 ) background_sky = SubResource( 2 )
@@ -148,9 +171,8 @@ light_data = ExtResource( 16 )
[node name="Main Camera" type="Camera" parent="."] [node name="Main Camera" type="Camera" parent="."]
transform = Transform( 0.160708, -0.300426, 0.940169, 0, 0.95255, 0.304383, -0.987002, -0.0489167, 0.153082, 1.67521, 1.63422, 0.663199 ) transform = Transform( 0.160708, -0.300426, 0.940169, 0, 0.95255, 0.304383, -0.987002, -0.0489167, 0.153082, 1.67521, 1.63422, 0.663199 )
environment = SubResource( 3 ) environment = SubResource( 18 )
fov = 38.5632 fov = 38.5632
far = 6.6
__meta__ = { __meta__ = {
"_editor_description_": "" "_editor_description_": ""
} }
+25 -3
View File
@@ -1,6 +1,28 @@
[gd_resource type="World" load_steps=2 format=2] [gd_resource type="Environment" load_steps=3 format=2]
[sub_resource type="Environment" id=1] [ext_resource path="res://assets/hdri/tx_night_place.hdr" type="Texture" id=1]
[sub_resource type="PanoramaSky" id=2]
panorama = ExtResource( 1 )
[resource] [resource]
environment = SubResource( 1 ) background_mode = 3
background_sky = SubResource( 2 )
background_color = Color( 0.188235, 0.133333, 0.133333, 1 )
background_energy = 0.6
ambient_light_color = Color( 0.694118, 0.168627, 0.67451, 1 )
ambient_light_energy = 1.55
ambient_light_sky_contribution = 0.5
fog_enabled = true
fog_color = Color( 0.562167, 0.29, 1, 0.941176 )
fog_depth_begin = 0.0
fog_depth_end = 60.0
fog_depth_curve = 1.10957
fog_height_enabled = true
fog_height_min = 2.0
fog_height_max = -20.0
fog_height_curve = 0.965936
tonemap_mode = 2
ss_reflections_enabled = true
dof_blur_far_distance = 2.0
glow_enabled = true