Link about scenes
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@@ -0,0 +1,9 @@
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extends Node
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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func _on_Return_pressed():
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get_tree().change_scene("res://scenes/main.tscn")
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+33
-4
@@ -1,8 +1,37 @@
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[gd_scene format=2]
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[gd_scene load_steps=2 format=2]
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[node name="About" type="Control"]
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[ext_resource path="res://scenes/UI/About.gd" type="Script" id=1]
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anchor_right = 1.0
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anchor_bottom = 1.0
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[node name="About" type="Node"]
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script = ExtResource( 1 )
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[node name="GRem" type="Label" parent="."]
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margin_left = 150.0
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margin_top = 150.0
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margin_right = 416.0
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margin_bottom = 181.0
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text = "Lead Develop : GRem -- VAILLANT Jérémy
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"
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__meta__ = {
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__meta__ = {
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"_edit_use_anchors_": false
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"_edit_use_anchors_": false
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}
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}
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[node name="Stilobique" type="Label" parent="."]
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margin_left = 300.0
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margin_top = 300.0
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margin_right = 583.0
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margin_bottom = 331.0
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text = "Lead Artist : Stilobique -- VAILLANT Aurelien"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Return" type="LinkButton" parent="."]
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margin_right = 40.0
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margin_bottom = 14.0
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text = "back"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="pressed" from="Return" to="." method="_on_Return_pressed"]
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@@ -3,3 +3,7 @@ extends Node
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# Quit the game
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# Quit the game
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func _on_Quit_pressed():
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func _on_Quit_pressed():
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get_tree().quit(0)
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get_tree().quit(0)
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# Load scene about
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func _on_About_pressed():
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get_tree().change_scene("res://scenes/UI/About.tscn")
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+3
-1
@@ -5,7 +5,8 @@
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[sub_resource type="GDScript" id=1]
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[sub_resource type="GDScript" id=1]
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script/source = "extends LinkButton
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script/source = "extends LinkButton
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# Quit the game with properly exit code"
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# Quit the game with properly exit code
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"
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[node name="Main" type="Node"]
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[node name="Main" type="Node"]
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script = ExtResource( 1 )
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script = ExtResource( 1 )
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@@ -50,4 +51,5 @@ margin_bottom = 86.0
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text = "Quitter"
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text = "Quitter"
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script = SubResource( 1 )
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script = SubResource( 1 )
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[connection signal="pressed" from="Grid/About" to="." method="_on_About_pressed"]
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[connection signal="pressed" from="Grid/Quit" to="." method="_on_Quit_pressed"]
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[connection signal="pressed" from="Grid/Quit" to="." method="_on_Quit_pressed"]
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