From 4df1d8e2f805f474ae1c0265a5941aa35ccead3a Mon Sep 17 00:00:00 2001 From: VAILLANT Jeremy Date: Tue, 11 May 2021 15:45:01 +0200 Subject: [PATCH] Remove useless code --- developers/jeremy/Dagger.gd | 6 ------ 1 file changed, 6 deletions(-) diff --git a/developers/jeremy/Dagger.gd b/developers/jeremy/Dagger.gd index f090554..e5b6731 100644 --- a/developers/jeremy/Dagger.gd +++ b/developers/jeremy/Dagger.gd @@ -1,16 +1,10 @@ extends Spatial -signal clicked(dagger) -var current_scene = null var dissolve = null -var wait_frames = 1 var time_max = 2000 # msec var tick_reference = null var value = 0.1 -func _ready(): - connect("clicked", self, "handle_piece_click") - func _on_Area_input_event(_camera, event, _click_position, _click_normal, _shape_idx): if event is InputEventMouseButton or event is InputEventScreenTouch: dissolve = true