From 5148599e33f871241340e21d0cefdcc4243096c4 Mon Sep 17 00:00:00 2001 From: Vaillant Jeremy Date: Sat, 16 May 2026 20:57:38 +0200 Subject: [PATCH] Fix Summary.tscn vertical separator: stretch_mode 2 -> 1 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit In Godot 3 the TextureRect stretch_mode enum included a deprecated "Scale on Expand" at value 0, so Tile=2. Godot 4 dropped that value and shifted everything down: Tile is now 1. The convert-3to4 tool does not remap enum values, so the separator at the right edge of the menu kept Godot 3's Tile=2, which Godot 4 reads as Keep — the texture rendered once at natural size at the top instead of tiling down the full menu height. Co-Authored-By: Claude Opus 4.7 (1M context) --- scenes/UI/summary/Summary.tscn | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scenes/UI/summary/Summary.tscn b/scenes/UI/summary/Summary.tscn index eae27ca..ca9a8d7 100644 --- a/scenes/UI/summary/Summary.tscn +++ b/scenes/UI/summary/Summary.tscn @@ -380,7 +380,7 @@ clip_contents = true size_flags_horizontal = 11 size_flags_vertical = 3 texture = ExtResource( 8 ) -stretch_mode = 2 +stretch_mode = 1 __meta__ = { "_edit_use_anchors_": false }