Parchment, update mesh wood and paper, make a specific scene to control it ; and bake a new lightmap

This commit is contained in:
stilobique-i7
2021-05-24 19:13:41 +02:00
committed by VAILLANT Jeremy
parent a2d94e0cbd
commit 69ea236583
21 changed files with 2663 additions and 447 deletions
+20
View File
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extends Spatial
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
export var paper = false
func _init():
$sm_paperparchment_lod0.set_visible(paper)
print("[Parchment] Set is visibility > " + paper)
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass