Use dbb for levels
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@@ -9,11 +9,9 @@ const RAY_LENGTH = 1000
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onready var gyroscope_value_old = Vector3(0, 0, 0)
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onready var table = Global.database.get_table_by_name("scenes")
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onready var meshes = {}
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onready var meshes2 = null
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onready var from = null
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onready var to = null
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var mscene = load("res://db/MScene.gd")
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onready var mscene = load("res://db/MScene.gd")
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func _ready():
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_load_translations()
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