Merge pull request 'feature/lightmaps-on-assets' (#31) from feature/lightmaps-on-assets into dev

Reviewed-on: Athena/game-source#31
This commit is contained in:
darknight
2021-05-11 20:43:37 +02:00
116 changed files with 2027 additions and 2655 deletions
+10
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@@ -0,0 +1,10 @@
[gd_resource type="Environment" load_steps=3 format=2]
[ext_resource path="res://assets/hdri/tx_night_place.hdr" type="Texture" id=1]
[sub_resource type="PanoramaSky" id=1]
panorama = ExtResource( 1 )
[resource]
background_mode = 3
background_sky = SubResource( 1 )
+3 -3
View File
@@ -18,12 +18,12 @@ nodes/custom_script=""
nodes/storage=0
nodes/use_legacy_names=true
materials/location=1
materials/storage=1
materials/keep_on_reimport=true
materials/storage=0
materials/keep_on_reimport=false
meshes/compress=true
meshes/ensure_tangents=true
meshes/storage=1
meshes/light_baking=1
meshes/light_baking=0
meshes/lightmap_texel_size=0.1
skins/use_named_skins=true
external_files/store_in_subdir=false
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-80
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@@ -1,80 +0,0 @@
[gd_resource type="VisualShader" load_steps=8 format=2]
[ext_resource path="res://assets/props/book/textures/tx_book_NM.tga" type="Texture" id=1]
[ext_resource path="res://assets/props/book/textures/tx_book_ORM.tga" type="Texture" id=2]
[ext_resource path="res://assets/props/book/textures/tx_book_BC.tga" type="Texture" id=3]
[sub_resource type="VisualShaderNodeTexture" id=1]
texture = ExtResource( 3 )
texture_type = 1
[sub_resource type="VisualShaderNodeTexture" id=2]
texture = ExtResource( 1 )
texture_type = 2
[sub_resource type="VisualShaderNodeTexture" id=3]
texture = ExtResource( 2 )
[sub_resource type="VisualShaderNodeVectorDecompose" id=4]
[resource]
code = "shader_type spatial;
render_mode specular_schlick_ggx;
uniform sampler2D tex_frg_2 : hint_albedo;
uniform sampler2D tex_frg_4;
uniform sampler2D tex_frg_3 : hint_normal;
void vertex() {
// Output:0
}
void fragment() {
// Texture:2
vec4 tex_frg_2_read = texture(tex_frg_2, UV.xy);
vec3 n_out2p0 = tex_frg_2_read.rgb;
float n_out2p1 = tex_frg_2_read.a;
// Texture:4
vec4 tex_frg_4_read = texture(tex_frg_4, UV.xy);
vec3 n_out4p0 = tex_frg_4_read.rgb;
float n_out4p1 = tex_frg_4_read.a;
// VectorDecompose:5
float n_out5p0 = n_out4p0.x;
float n_out5p1 = n_out4p0.y;
float n_out5p2 = n_out4p0.z;
// Texture:3
vec4 tex_frg_3_read = texture(tex_frg_3, UV.xy);
vec3 n_out3p0 = tex_frg_3_read.rgb;
float n_out3p1 = tex_frg_3_read.a;
// Output:0
ALBEDO = n_out2p0;
METALLIC = n_out5p2;
ROUGHNESS = n_out5p1;
AO = n_out5p0;
NORMAL = n_out3p0;
}
void light() {
// Output:0
}
"
graph_offset = Vector2( -180.394, -217.899 )
nodes/fragment/0/position = Vector2( 620, 200 )
nodes/fragment/2/node = SubResource( 1 )
nodes/fragment/2/position = Vector2( -240, -220 )
nodes/fragment/3/node = SubResource( 2 )
nodes/fragment/3/position = Vector2( -172.448, 762.213 )
nodes/fragment/4/node = SubResource( 3 )
nodes/fragment/4/position = Vector2( -440, 160 )
nodes/fragment/5/node = SubResource( 4 )
nodes/fragment/5/position = Vector2( 0, 300 )
nodes/fragment/connections = PoolIntArray( 2, 0, 0, 0, 3, 0, 0, 7, 4, 0, 5, 0, 5, 1, 0, 3, 5, 2, 0, 2, 5, 0, 0, 6 )
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[remap]
importer="texture"
type="StreamTexture"
path.s3tc="res://.import/tx_book_MK.tga-8a7c0fa94467fd29a69c4f5b665eec9c.s3tc.stex"
path.etc2="res://.import/tx_book_MK.tga-8a7c0fa94467fd29a69c4f5b665eec9c.etc2.stex"
path.etc="res://.import/tx_book_MK.tga-8a7c0fa94467fd29a69c4f5b665eec9c.etc.stex"
metadata={
"imported_formats": [ "s3tc", "etc2", "etc" ],
"vram_texture": true
}
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source_file="res://assets/props/book/textures/tx_book_MK.tga"
dest_files=[ "res://.import/tx_book_MK.tga-8a7c0fa94467fd29a69c4f5b665eec9c.s3tc.stex", "res://.import/tx_book_MK.tga-8a7c0fa94467fd29a69c4f5b665eec9c.etc2.stex", "res://.import/tx_book_MK.tga-8a7c0fa94467fd29a69c4f5b665eec9c.etc.stex" ]
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process/fix_alpha_border=true
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process/invert_color=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
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+7 -7
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@@ -16,18 +16,18 @@ nodes/root_name="Scene Root"
nodes/root_scale=1.0
nodes/custom_script=""
nodes/storage=0
nodes/use_legacy_names=false
nodes/use_legacy_names=true
materials/location=1
materials/storage=1
materials/keep_on_reimport=true
materials/storage=0
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meshes/compress=true
meshes/ensure_tangents=true
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meshes/light_baking=1
meshes/lightmap_texel_size=0.1
skins/use_named_skins=true
skins/use_named_skins=false
external_files/store_in_subdir=false
animation/import=true
animation/import=false
animation/fps=15
animation/filter_script=""
animation/storage=false
+5 -5
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@@ -16,14 +16,14 @@ nodes/root_name="Scene Root"
nodes/root_scale=1.0
nodes/custom_script=""
nodes/storage=0
nodes/use_legacy_names=false
nodes/use_legacy_names=true
materials/location=1
materials/storage=1
materials/keep_on_reimport=true
materials/storage=0
materials/keep_on_reimport=false
meshes/compress=true
meshes/ensure_tangents=true
meshes/storage=0
meshes/light_baking=0
meshes/storage=1
meshes/light_baking=1
meshes/lightmap_texel_size=0.1
skins/use_named_skins=true
external_files/store_in_subdir=false
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+6 -6
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@@ -16,18 +16,18 @@ nodes/root_name="Scene Root"
nodes/root_scale=1.0
nodes/custom_script=""
nodes/storage=0
nodes/use_legacy_names=false
nodes/use_legacy_names=true
materials/location=1
materials/storage=1
materials/keep_on_reimport=true
materials/storage=0
materials/keep_on_reimport=false
meshes/compress=true
meshes/ensure_tangents=true
meshes/storage=0
meshes/light_baking=0
meshes/storage=1
meshes/light_baking=1
meshes/lightmap_texel_size=0.1
skins/use_named_skins=true
external_files/store_in_subdir=false
animation/import=true
animation/import=false
animation/fps=15
animation/filter_script=""
animation/storage=false
File diff suppressed because one or more lines are too long
+7 -7
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@@ -16,18 +16,18 @@ nodes/root_name="Scene Root"
nodes/root_scale=1.0
nodes/custom_script=""
nodes/storage=0
nodes/use_legacy_names=false
nodes/use_legacy_names=true
materials/location=1
materials/storage=1
materials/keep_on_reimport=true
materials/storage=0
materials/keep_on_reimport=false
meshes/compress=true
meshes/ensure_tangents=true
meshes/storage=0
meshes/light_baking=0
meshes/storage=1
meshes/light_baking=1
meshes/lightmap_texel_size=0.1
skins/use_named_skins=true
skins/use_named_skins=false
external_files/store_in_subdir=false
animation/import=true
animation/import=false
animation/fps=15
animation/filter_script=""
animation/storage=false
+1 -1
View File
@@ -15,7 +15,7 @@
"nodes" : [
{
"mesh" : 0,
"name" : "Candle_Top_low",
"name" : "sm_candle_top",
"translation" : [
0.0019447123631834984,
0.026243679225444794,
+7 -7
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@@ -16,18 +16,18 @@ nodes/root_name="Scene Root"
nodes/root_scale=1.0
nodes/custom_script=""
nodes/storage=0
nodes/use_legacy_names=false
nodes/use_legacy_names=true
materials/location=1
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materials/keep_on_reimport=true
materials/storage=0
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meshes/ensure_tangents=true
meshes/storage=0
meshes/light_baking=0
meshes/storage=1
meshes/light_baking=1
meshes/lightmap_texel_size=0.1
skins/use_named_skins=true
skins/use_named_skins=false
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animation/import=true
animation/import=false
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animation/filter_script=""
animation/storage=false
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+3 -3
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@@ -18,14 +18,14 @@ nodes/custom_script=""
nodes/storage=0
nodes/use_legacy_names=true
materials/location=1
materials/storage=1
materials/keep_on_reimport=true
materials/storage=0
materials/keep_on_reimport=false
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meshes/ensure_tangents=true
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meshes/light_baking=1
meshes/lightmap_texel_size=0.1
skins/use_named_skins=true
skins/use_named_skins=false
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@@ -26,7 +26,7 @@ flags/repeat=true
flags/filter=true
flags/mipmaps=true
flags/anisotropic=false
flags/srgb=2
flags/srgb=1
process/fix_alpha_border=true
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+7 -7
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@@ -16,18 +16,18 @@ nodes/root_name="Scene Root"
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nodes/use_legacy_names=true
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process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
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After

Width:  |  Height:  |  Size: 3.0 MiB

@@ -0,0 +1,37 @@
[remap]
importer="texture"
type="StreamTexture"
path.s3tc="res://.import/tx_stool_b_ORM.tga-1eb1e85bdcccbfcf4a8b9de490c1f5a5.s3tc.stex"
path.etc2="res://.import/tx_stool_b_ORM.tga-1eb1e85bdcccbfcf4a8b9de490c1f5a5.etc2.stex"
path.etc="res://.import/tx_stool_b_ORM.tga-1eb1e85bdcccbfcf4a8b9de490c1f5a5.etc.stex"
metadata={
"imported_formats": [ "s3tc", "etc2", "etc" ],
"vram_texture": true
}
[deps]
source_file="res://assets/props/stool b/textures/tx_stool_b_ORM.tga"
dest_files=[ "res://.import/tx_stool_b_ORM.tga-1eb1e85bdcccbfcf4a8b9de490c1f5a5.s3tc.stex", "res://.import/tx_stool_b_ORM.tga-1eb1e85bdcccbfcf4a8b9de490c1f5a5.etc2.stex", "res://.import/tx_stool_b_ORM.tga-1eb1e85bdcccbfcf4a8b9de490c1f5a5.etc.stex" ]
[params]
compress/mode=2
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=true
flags/filter=true
flags/mipmaps=true
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0
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+7 -7
View File
@@ -16,18 +16,18 @@ nodes/root_name="Scene Root"
nodes/root_scale=1.0
nodes/custom_script=""
nodes/storage=0
nodes/use_legacy_names=false
nodes/use_legacy_names=true
materials/location=1
materials/storage=1
materials/keep_on_reimport=true
materials/storage=0
materials/keep_on_reimport=false
meshes/compress=true
meshes/ensure_tangents=true
meshes/storage=0
meshes/light_baking=0
meshes/storage=1
meshes/light_baking=1
meshes/lightmap_texel_size=0.1
skins/use_named_skins=true
skins/use_named_skins=false
external_files/store_in_subdir=false
animation/import=true
animation/import=false
animation/fps=15
animation/filter_script=""
animation/storage=false

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