Add setting true/false audio background in war level
This commit is contained in:
+26
-27
@@ -3,18 +3,23 @@ extends Control
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const TICKS_TIME_MAX = 100 # msec
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onready var current_scene = null
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onready var current_scene_int = null
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onready var loader = null
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onready var wait_frames = 1
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onready var database = null
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onready var table_settings = null
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onready var data_settings = null
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onready var table_levels = null
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var msetting = preload("res://db/MSetting.gd")
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var setting = null
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func _ready():
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print("[global#_ready]")
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_initialize_current_scene()
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_initialize_database()
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_initialize_setting()
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_initialize_current_scene()
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func _initialize_setting():
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print("global#_initialize_setting")
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setting = msetting.new()
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func goto_scene(path):
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print("[global#goto_scene]")
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@@ -28,11 +33,23 @@ func goto_scene(path):
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wait_frames = 1
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Loading.get_node("VBoxContainer/ProgressBar").set_max(loader.get_stage_count())
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func gyroscope_enabled():
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if _gyroscope_enabled():
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return true
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else:
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return false
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func get_setting_language():
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return setting.get_langue()
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func set_setting_language(value):
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setting.set_langue(value)
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func get_setting_gyrosocpe():
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return setting.get_gyroscope()
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func set_setting_gyroscope(value):
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setting.set_gyroscope(value)
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func get_setting_ambiant_sound():
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return setting.get_ambiant_sound()
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func set_setting_ambiant_sound(value):
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setting.set_ambiant_sound(value)
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func _process(_delta):
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print("[global#_process]")
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@@ -81,31 +98,13 @@ func _initialize_database():
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OS.set_exit_code(1)
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database = database_manager.get_db_by_id(db_id)
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table_settings = database.get_table_by_name("settings")
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data_settings = table_settings.get_data_at_row_idx(0)
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table_levels = database.get_table_by_name("levels")
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func _get_settings_data(name, index, table, datas):
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var data = null
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if table.get_prop_at(index).get_prop_name() == name:
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data = datas[index].get_data()
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return data
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func _gyroscope_enabled():
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for index in range(0, table_settings.get_props_count()):
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_get_settings_data("gyroscope", index, table_settings, data_settings)
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func _update_progress():
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print("[global#update_progress]")
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Loading.visible = true
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Loading.get_node("VBoxContainer/ProgressBar").set_value(loader.get_stage())
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func _set_new_scene():
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print("[global#set_new_scene]")
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var resource = loader.get_resource()
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loader = null
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current_scene = resource.instance()
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@@ -1,43 +1,30 @@
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extends Node
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onready var language_id = null
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onready var gyroscope_id = null
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func _ready():
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print("[Settings#_ready]")
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_translation()
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_apply_settings()
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_apply_settings_language()
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_apply_settings_gyroscope()
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_apply_settings_sound_ambiant()
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## PRIVATE
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func _translation():
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print("[Settings#_translation]")
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$VBoxContainer/Langue/HBoxContainer/Label.text = tr("SETTINGS_LABEL_LANGUE")
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$VBoxContainer/gyroscope/HBoxContainer/Label.text = tr("SETTINGS_LABEL_GYROSCOPE")
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func _apply_settings():
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print("[Settings#_apply_settings]")
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var lang = _get_settings_data("langue", Global.table_settings, Global.data_settings)
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var gyro = _get_settings_data("gyroscope", Global.table_settings, Global.data_settings)
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$VBoxContainer/Langue/HBoxContainer/data.set_text(lang)
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$VBoxContainer/gyroscope/HBoxContainer/data.set_pressed(int(gyro) as bool)
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func _apply_settings_language():
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$VBoxContainer/Langue/HBoxContainer/data.set_text(Global.get_setting_language())
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func _get_settings_data(name, table, datas):
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for index in range(0, Global.table_settings.get_props_count()):
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if table.get_prop_at(index).get_prop_name() == name:
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_save_id(name, table.get_prop_at(index).get_prop_id())
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return datas[index].get_data()
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func _apply_settings_gyroscope():
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$VBoxContainer/gyroscope/HBoxContainer/data.set_pressed(Global.get_setting_gyrosocpe())
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func _save_id(name, id):
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if name == "langue":
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language_id = id
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if name == "gyroscope":
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gyroscope_id = id
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func _apply_settings_sound_ambiant():
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$VBoxContainer/ambiant_sound/HBoxContainer/data.set_pressed(Global.get_setting_ambiant_sound())
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func _on_gyroscope_pressed():
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print("[Settings#_on_gyroscop_toggled] change value to database ...........")
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Global.table_settings.edit_data(gyroscope_id,
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gddb_types.e_prop_type_bool,
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int($CenterContainer/VBoxContainer/gyroscope/HBoxContainer/data.pressed) as String)
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Global.database.save_db()
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print("[Settings#_on_gyroscope_pressed] change value to database ...........")
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Global.set_setting_gyroscope(int($VBoxContainer/gyroscope/HBoxContainer/data.pressed))
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func _on_ambiant_sound_pressed():
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print("[Settings#_on_ambiant_sound_pressed] change value to database ...........")
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Global.set_setting_ambiant_sound(int($VBoxContainer/ambiant_sound/HBoxContainer/data.pressed))
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@@ -5,25 +5,27 @@
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[node name="Settings" type="CenterContainer"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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margin_left = -1.12244
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margin_right = -1.12244
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script = ExtResource( 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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margin_left = 643.0
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margin_top = 421.0
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margin_right = 796.0
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margin_bottom = 479.0
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margin_left = 547.0
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margin_top = 309.0
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margin_right = 732.0
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margin_bottom = 411.0
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alignment = 1
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[node name="Langue" type="CenterContainer" parent="VBoxContainer"]
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margin_right = 153.0
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margin_right = 185.0
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margin_bottom = 14.0
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[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/Langue"]
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margin_left = 42.0
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margin_right = 111.0
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margin_left = 58.0
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margin_right = 127.0
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margin_bottom = 14.0
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[node name="Label" type="Label" parent="VBoxContainer/Langue/HBoxContainer"]
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@@ -42,11 +44,12 @@ __meta__ = {
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[node name="gyroscope" type="CenterContainer" parent="VBoxContainer"]
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margin_top = 18.0
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margin_right = 153.0
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margin_right = 185.0
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margin_bottom = 58.0
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[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/gyroscope"]
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margin_right = 153.0
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margin_left = 16.0
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margin_right = 169.0
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margin_bottom = 40.0
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[node name="Label" type="Label" parent="VBoxContainer/gyroscope/HBoxContainer"]
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@@ -61,4 +64,25 @@ margin_right = 153.0
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margin_bottom = 40.0
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align = 1
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[node name="ambiant_sound" type="CenterContainer" parent="VBoxContainer"]
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margin_top = 62.0
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margin_right = 185.0
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margin_bottom = 102.0
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[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer/ambiant_sound"]
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margin_right = 185.0
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margin_bottom = 40.0
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[node name="Label" type="Label" parent="VBoxContainer/ambiant_sound/HBoxContainer"]
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margin_top = 13.0
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margin_right = 105.0
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margin_bottom = 27.0
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text = "Ambiant sound :"
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[node name="data" type="CheckButton" parent="VBoxContainer/ambiant_sound/HBoxContainer"]
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margin_left = 109.0
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margin_right = 185.0
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margin_bottom = 40.0
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[connection signal="pressed" from="VBoxContainer/gyroscope/HBoxContainer/data" to="." method="_on_gyroscope_pressed"]
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[connection signal="pressed" from="VBoxContainer/ambiant_sound/HBoxContainer/data" to="." method="_on_ambiant_sound_pressed"]
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@@ -15,7 +15,6 @@ onready var mscene = load("res://db/MScene.gd")
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func _ready():
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_load_translations()
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_play_ambiant_sound()
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_load_meshes()
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func _process(_delta):
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@@ -145,6 +144,3 @@ func _check_collider(space_state):
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var node = result["collider"].get_parent()
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if node != null:
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_start_dissolve(node.name)
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func _play_ambiant_sound():
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$AmbiantSound.play()
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@@ -8,6 +8,7 @@ onready var last_btn = null
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func _ready():
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_display_hud_menu()
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_play_ambiant_sound()
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func _display_hud_menu():
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var counter = 0
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@@ -22,21 +23,20 @@ func _display_hud_menu():
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# Back to main scene
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func _on_TextureButton_pressed():
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print("[levels#_on_TextureButton_pressed] quit to menu")
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Global.goto_scene("res://scenes/main.tscn")
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func _create_button_info(scene, counter, label_id):
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var btn = null
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if counter == 0:
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print("[warCraft#_create_button_info] ["+String(counter)+"] use first")
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btn = object_first.instance()
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#print("[warCraft#_create_button_info] ["+String(counter)+"] use first")
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elif counter == meshes.size() - 1:
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btn = object_last.instance()
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print("[warCraft#_create_button_info] ["+String(counter)+"] use last")
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#print("[warCraft#_create_button_info] ["+String(counter)+"] use last")
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else:
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btn = object_std.instance()
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print("[warCraft#_create_button_info] ["+String(counter)+"] use standar")
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#print("[warCraft#_create_button_info] ["+String(counter)+"] use standar")
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if label_id != null and label_id == scene.label_id():
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last_btn.get_node("Label").set_text(last_btn.get_node("Label").text + " X")
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@@ -45,3 +45,8 @@ func _create_button_info(scene, counter, label_id):
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btn.get_node("Label").set_text(scene.label())
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last_btn = btn
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func _play_ambiant_sound():
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if Global.get_setting_ambiant_sound():
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$AmbiantSound.play()
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$AmbiantSound.stream_paused = false
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@@ -271,7 +271,7 @@ cell_center_y = false
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cell_center_z = false
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baked_meshes = [ SubResource( 4 ) ]
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data = {
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"cells": PoolIntArray( 0, 0, 3, 65531, 0, 3, 65532, 0, 3, 65533, 0, 3, 65534, 0, 536870915, 65535, 0, -1610612733, 0, 1, 3, 65531, 1, 3, 65532, 1, 3, 65533, 1, 3, 65534, 1, 3, 65535, 1, 3, 0, 2, 3, 65531, 2, 3, 65532, 2, 3, 65533, 2, 3, 65534, 2, 3, 65535, 2, 3, 0, 65533, -1610612733, 65532, 65533, 3, 65533, 65533, 3, 65534, 65533, 3, 65535, 65533, 3, 0, 65534, 3, 65531, 65534, 3, 65532, 65534, 3, 65533, 65534, 3, 65534, 65534, 3, 65535, 65534, 3, 0, 65535, 3, 65531, 65535, 3, 65532, 65535, 3, 65533, 65535, 3, 65534, 65535, 3, 65535, 65535, 3 )
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"cells": PoolIntArray( 0, 0, 3, 65531, 0, 3, 65532, 0, -1073741821, 65533, 0, -536870909, 65534, 0, 3, 65535, 0, -1610612733, 0, 1, 3, 65531, 1, 3, 65532, 1, 3, 65533, 1, 3, 65534, 1, 3, 65535, 1, 3, 0, 2, 3, 65531, 2, 3, 65532, 2, 3, 65533, 2, 3, 65534, 2, 3, 65535, 2, 3, 0, 65533, 3, 65532, 65533, 3, 65533, 65533, 3, 65534, 65533, 3, 65535, 65533, 3, 0, 65534, 3, 65531, 65534, 3, 65532, 65534, 3, 65533, 65534, 3, 65534, 65534, 3, 65535, 65534, 3, 0, 65535, 3, 65531, 65535, 3, 65532, 65535, 3, 65533, 65535, 3, 65534, 65535, 3, 65535, 65535, 3 )
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}
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__meta__ = {
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"_editor_clip_": 0,
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@@ -747,7 +747,7 @@ shape = SubResource( 18 )
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[node name="AmbiantSound" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 46 )
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volume_db = -15.0
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autoplay = true
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stream_paused = true
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[connection signal="pressed" from="Quit/TextureButton" to="." method="_on_TextureButton_pressed"]
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+49
-11
@@ -82,35 +82,73 @@ __meta__ = {
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}
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[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer"]
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margin_right = 1440.0
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margin_bottom = 900.0
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margin_right = 1280.0
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margin_bottom = 720.0
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[node name="UI_summary" parent="MarginContainer/HBoxContainer" instance=ExtResource( 8 )]
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anchor_bottom = 0.0
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margin_right = 446.0
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margin_bottom = 900.0
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margin_bottom = 720.0
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size_flags_horizontal = 0
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size_flags_vertical = 3
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[node name="PanelWood" parent="MarginContainer/HBoxContainer/UI_summary" index="0"]
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margin_bottom = 720.0
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[node name="CenterContainer" parent="MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer" index="0"]
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margin_bottom = 147.0
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[node name="TextureRect" parent="MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/CenterContainer" index="0"]
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margin_top = 9.0
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margin_bottom = 137.0
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[node name="ButtonPuzzle" parent="MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer" index="1"]
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margin_top = 177.0
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margin_bottom = 254.0
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[node name="ButtonSetting" parent="MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer" index="2"]
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margin_top = 284.0
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margin_bottom = 361.0
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[node name="MarginContainer" parent="MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer" index="3"]
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margin_top = 391.0
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margin_bottom = 539.0
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[node name="ButtonQuit" parent="MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer" index="4"]
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margin_top = 569.0
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margin_bottom = 646.0
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[node name="LabelVersion" parent="MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer" index="5"]
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margin_top = 676.0
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margin_bottom = 690.0
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[node name="MarginContainerBottom" parent="MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer" index="6"]
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margin_top = 720.0
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margin_bottom = 720.0
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[node name="TextureRect" parent="MarginContainer/HBoxContainer/UI_summary" index="1"]
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margin_bottom = 720.0
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[node name="MarginContainer" type="MarginContainer" parent="MarginContainer/HBoxContainer"]
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margin_left = 450.0
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margin_right = 1440.0
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margin_bottom = 900.0
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margin_right = 1280.0
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margin_bottom = 720.0
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size_flags_horizontal = 7
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size_flags_vertical = 3
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[node name="Title" parent="MarginContainer/HBoxContainer/MarginContainer" instance=ExtResource( 2 )]
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_right = 990.0
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margin_bottom = 900.0
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margin_right = 830.0
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margin_bottom = 720.0
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[node name="Settings" parent="MarginContainer/HBoxContainer/MarginContainer" instance=ExtResource( 4 )]
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visible = false
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_right = 990.0
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margin_bottom = 900.0
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margin_left = 0.0
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margin_right = 830.0
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margin_bottom = 720.0
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[node name="ChooseScene" parent="MarginContainer/HBoxContainer/MarginContainer" instance=ExtResource( 3 )]
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visible = false
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@@ -118,8 +156,8 @@ anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 0.0
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margin_top = 0.0
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margin_right = 990.0
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margin_bottom = 900.0
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margin_right = 830.0
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margin_bottom = 720.0
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[connection signal="pressed" from="MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/CenterContainer/TextureRect" to="." method="_on_TextureRect_pressed"]
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[connection signal="pressed" from="MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/ButtonPuzzle" to="." method="_on_ButtonPuzzle_pressed"]
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Block a user