Add setting true/false audio background in war level

This commit is contained in:
VAILLANT Jeremy
2021-05-23 21:21:10 +02:00
parent cb1d8ed489
commit 7828b34c01
11 changed files with 190 additions and 92 deletions
+2 -2
View File
@@ -271,7 +271,7 @@ cell_center_y = false
cell_center_z = false
baked_meshes = [ SubResource( 4 ) ]
data = {
"cells": PoolIntArray( 0, 0, 3, 65531, 0, 3, 65532, 0, 3, 65533, 0, 3, 65534, 0, 536870915, 65535, 0, -1610612733, 0, 1, 3, 65531, 1, 3, 65532, 1, 3, 65533, 1, 3, 65534, 1, 3, 65535, 1, 3, 0, 2, 3, 65531, 2, 3, 65532, 2, 3, 65533, 2, 3, 65534, 2, 3, 65535, 2, 3, 0, 65533, -1610612733, 65532, 65533, 3, 65533, 65533, 3, 65534, 65533, 3, 65535, 65533, 3, 0, 65534, 3, 65531, 65534, 3, 65532, 65534, 3, 65533, 65534, 3, 65534, 65534, 3, 65535, 65534, 3, 0, 65535, 3, 65531, 65535, 3, 65532, 65535, 3, 65533, 65535, 3, 65534, 65535, 3, 65535, 65535, 3 )
"cells": PoolIntArray( 0, 0, 3, 65531, 0, 3, 65532, 0, -1073741821, 65533, 0, -536870909, 65534, 0, 3, 65535, 0, -1610612733, 0, 1, 3, 65531, 1, 3, 65532, 1, 3, 65533, 1, 3, 65534, 1, 3, 65535, 1, 3, 0, 2, 3, 65531, 2, 3, 65532, 2, 3, 65533, 2, 3, 65534, 2, 3, 65535, 2, 3, 0, 65533, 3, 65532, 65533, 3, 65533, 65533, 3, 65534, 65533, 3, 65535, 65533, 3, 0, 65534, 3, 65531, 65534, 3, 65532, 65534, 3, 65533, 65534, 3, 65534, 65534, 3, 65535, 65534, 3, 0, 65535, 3, 65531, 65535, 3, 65532, 65535, 3, 65533, 65535, 3, 65534, 65535, 3, 65535, 65535, 3 )
}
__meta__ = {
"_editor_clip_": 0,
@@ -747,7 +747,7 @@ shape = SubResource( 18 )
[node name="AmbiantSound" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 46 )
volume_db = -15.0
autoplay = true
stream_paused = true
[connection signal="pressed" from="Quit/TextureButton" to="." method="_on_TextureButton_pressed"]