From 918328c42acd701a14b8e5e8a99ed951f1556b68 Mon Sep 17 00:00:00 2001 From: Vaillant Jeremy Date: Sun, 17 May 2026 20:06:40 +0200 Subject: [PATCH] fix(android): set explicit package/unique_name for export MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The Android export preset relied on Godot's $genname placeholder ("org.godotengine.$genname"). With the project name "Puzzle Quest" containing a space, Godot 4 refuses the headless export with: The project name does not meet the requirement for the package name format and will be updated to "puzzlequest". Please explicitly specify the package name if needed. Pin both Android presets (AndroidTesting, AndroidDebug) to com.devcrea.puzzlequest — clean, follows reverse-DNS, matches the DevCrea organization. Co-Authored-By: Claude Opus 4.7 (1M context) --- export_presets.cfg | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/export_presets.cfg b/export_presets.cfg index d13ec20..a02d034 100644 --- a/export_presets.cfg +++ b/export_presets.cfg @@ -30,7 +30,7 @@ keystore/release_password="" one_click_deploy/clear_previous_install=true version/code=1 version/name="1.0" -package/unique_name="org.godotengine.$genname" +package/unique_name="com.devcrea.puzzlequest" package/name="" package/signed=false launcher_icons/main_192x192="" @@ -337,7 +337,7 @@ keystore/release_password="" one_click_deploy/clear_previous_install=false version/code=1 version/name="1.0" -package/unique_name="org.godotengine.$genname" +package/unique_name="com.devcrea.puzzlequest" package/name="" package/signed=false launcher_icons/main_192x192=""