Add useless variables & add id scene

This commit is contained in:
VAILLANT Jeremy
2021-05-14 18:46:57 +02:00
parent 32473b4e70
commit 9eddf8b812
2 changed files with 3 additions and 6 deletions
+1 -5
View File
@@ -3,15 +3,13 @@ extends Control
const TICKS_TIME_MAX = 100 # msec
onready var current_scene = null
onready var current_scene_int = null
onready var loader = null
onready var wait_frames = 1
onready var database = null
onready var table_settings = null
onready var data_settings = null
onready var table_levels = null
onready var data_levels = null
onready var table_scenes = null
onready var data_scenes = null
func _ready():
print("[global#_ready]")
@@ -90,7 +88,6 @@ func _initialize_database():
table_levels = database.get_table_by_name("levels")
func _get_settings_data(name, index, table, datas):
print("[global#_get_settings_data] name : "+String(name))
var data = null
if table.get_prop_at(index).get_prop_name() == name:
@@ -99,7 +96,6 @@ func _get_settings_data(name, index, table, datas):
return data
func _gyroscope_enabled():
print("[global#_gyroscope_enabled]")
for index in range(0, table_settings.get_props_count()):
_get_settings_data("gyroscope", index, table_settings, data_settings)
+2 -1
View File
@@ -14,9 +14,11 @@ func _on_Lightmap_pressed():
Global.goto_scene("res://developers/aurelien/CheckLightmap.tscn")
func _on_warcraft_pressed():
Global.current_scene_int = 0
Global.goto_scene("res://scenes/levels/warcraft/WarCraft.tscn")
func _on_develop_pressed():
Global.current_scene_int = 1
Global.goto_scene("res://developers/aurelien/CheckLightmap.tscn")
## PRIVATE
@@ -77,4 +79,3 @@ func _configure_button(thumb, _resource, name):
$games/Container/HBoxContainer/VBoxContainer.add_child(thumbnail)
thumbnail.set_normal_texture(load(thumb))
thumbnail.connect("pressed", self, "_on_"+name.to_lower()+"_pressed")