Warcraft scene :

- small camera reorientation
- Reforce mesh update (lightmap setting)
- Fix material name with "MA" prefix
This commit is contained in:
stilobique-surface
2021-05-13 19:37:03 +02:00
parent cba9c50d90
commit a9de0551c3
27 changed files with 40 additions and 40 deletions
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+3 -3
View File
@@ -1,9 +1,9 @@
[gd_resource type="MeshLibrary" load_steps=17 format=2]
[ext_resource path="res://assets/materials/gray.tres" type="Material" id=1]
[ext_resource path="res://assets/props/book/materials/MAT_book.material" type="Material" id=2]
[ext_resource path="res://assets/props/table/materials/table.material" type="Material" id=3]
[ext_resource path="res://assets/props/rock floor/materials/rock_floor.material" type="Material" id=4]
[ext_resource path="res://assets/props/book/materials/MA_book.material" type="Material" id=2]
[ext_resource path="res://assets/props/table/materials/MA_table.material" type="Material" id=3]
[ext_resource path="res://assets/props/rock floor/materials/MA_rock_floor.material" type="Material" id=4]
[sub_resource type="CubeMesh" id=1]
material = ExtResource( 1 )
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