Warcraft scene :
- small camera reorientation - Reforce mesh update (lightmap setting) - Fix material name with "MA" prefix
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@@ -1,9 +1,9 @@
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[gd_resource type="MeshLibrary" load_steps=17 format=2]
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[ext_resource path="res://assets/materials/gray.tres" type="Material" id=1]
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[ext_resource path="res://assets/props/book/materials/MAT_book.material" type="Material" id=2]
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[ext_resource path="res://assets/props/table/materials/table.material" type="Material" id=3]
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[ext_resource path="res://assets/props/rock floor/materials/rock_floor.material" type="Material" id=4]
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[ext_resource path="res://assets/props/book/materials/MA_book.material" type="Material" id=2]
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[ext_resource path="res://assets/props/table/materials/MA_table.material" type="Material" id=3]
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[ext_resource path="res://assets/props/rock floor/materials/MA_rock_floor.material" type="Material" id=4]
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[sub_resource type="CubeMesh" id=1]
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material = ExtResource( 1 )
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