From b13a850150c88b794bd8990e110a30b0bd115b0a Mon Sep 17 00:00:00 2001 From: VAILLANT Jeremy Date: Wed, 12 May 2021 12:33:05 +0200 Subject: [PATCH] Remove font oversampling & display FPS in stdout --- project.godot | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/project.godot b/project.godot index 6bf3e40..bf73941 100644 --- a/project.godot +++ b/project.godot @@ -20,6 +20,11 @@ config/quit_on_go_back=false Global="*res://scenes/Global.gd" Loading="*res://scenes/UI/Loading.tscn" +[debug] + +settings/stdout/print_fps=true +settings/stdout/verbose_stdout=true + [display] window/handheld/orientation="sensor_landscape" @@ -63,3 +68,4 @@ quality/shading/force_vertex_shading.mobile=false quality/lightmapping/use_bicubic_sampling.mobile=true quality/depth/hdr.mobile=true environment/default_environment="res://default_env.tres" +quality/dynamic_fonts/use_oversampling=false