Add dialog confirm when scene game is launched
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@@ -3,12 +3,20 @@ extends Spatial
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func _process(_delta):
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# Event key "escape" and "godot event" ui_end
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if Input.is_action_just_pressed("ui_end"):
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_quit_to_menu()
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_confirm_before_quit()
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func _notification(what):
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# Notification for android back action
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if what == MainLoop.NOTIFICATION_WM_GO_BACK_REQUEST:
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_quit_to_menu()
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_confirm_before_quit()
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func _confirm_before_quit():
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var confirm = ConfirmationDialog.new()
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confirm.set_title("Quit ?")
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confirm.set_text("Voulez vous vraiment quitté ?")
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add_child(confirm)
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confirm.connect("confirmed", self, "_quit_to_menu")
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confirm.popup()
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# Back to main scene
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func _quit_to_menu():
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