Add setting true/false audio background in war level
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@@ -738,7 +738,7 @@ shape = SubResource( 17 )
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[node name="AmbiantSound" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( 46 )
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volume_db = -15.0
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autoplay = true
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stream_paused = true
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[connection signal="pressed" from="Quit/TextureButton" to="." method="_on_TextureButton_pressed"]
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