Update the dagger with a lightmap setup

This commit is contained in:
stilobique-surface
2021-05-09 21:57:25 +02:00
parent 18f48e21a8
commit c53a8db0e4
4 changed files with 52 additions and 548 deletions
File diff suppressed because one or more lines are too long
+3 -3
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@@ -16,14 +16,14 @@ nodes/root_name="Scene Root"
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/custom_script="" nodes/custom_script=""
nodes/storage=0 nodes/storage=0
nodes/use_legacy_names=false nodes/use_legacy_names=true
materials/location=1 materials/location=1
materials/storage=1 materials/storage=1
materials/keep_on_reimport=true materials/keep_on_reimport=true
meshes/compress=true meshes/compress=true
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/storage=0 meshes/storage=1
meshes/light_baking=0 meshes/light_baking=1
meshes/lightmap_texel_size=0.1 meshes/lightmap_texel_size=0.1
skins/use_named_skins=true skins/use_named_skins=true
external_files/store_in_subdir=false external_files/store_in_subdir=false
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+6 -4
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@@ -6,7 +6,7 @@
[ext_resource path="res://assets/hdri/tx_night_place.hdr" type="Texture" id=4] [ext_resource path="res://assets/hdri/tx_night_place.hdr" type="Texture" id=4]
[ext_resource path="res://assets/props/book/book.gltf" type="PackedScene" id=5] [ext_resource path="res://assets/props/book/book.gltf" type="PackedScene" id=5]
[ext_resource path="res://scenes/levels/WarCraft.gd" type="Script" id=6] [ext_resource path="res://scenes/levels/WarCraft.gd" type="Script" id=6]
[ext_resource path="res://assets/props/dagger/dagger.gltf" type="PackedScene" id=7] [ext_resource path="res://assets/props/dagger/dagger.mesh" type="ArrayMesh" id=7]
[ext_resource path="res://assets/props/growler/growler.gltf" type="PackedScene" id=8] [ext_resource path="res://assets/props/growler/growler.gltf" type="PackedScene" id=8]
[ext_resource path="res://assets/props/godet/godet.gltf" type="PackedScene" id=9] [ext_resource path="res://assets/props/godet/godet.gltf" type="PackedScene" id=9]
[ext_resource path="res://assets/props/candle/candlestick.gltf" type="PackedScene" id=10] [ext_resource path="res://assets/props/candle/candlestick.gltf" type="PackedScene" id=10]
@@ -172,9 +172,6 @@ transform = Transform( 0.992026, 0, 0.592682, 0, 1.15559, 0, -0.592682, 0, 0.992
[node name="book4" parent="Main Scene Props" instance=ExtResource( 5 )] [node name="book4" parent="Main Scene Props" instance=ExtResource( 5 )]
transform = Transform( 0.121753, 0.000848586, -0.99256, -0.0631162, 0.997982, -0.00688895, 0.990551, 0.0634853, 0.121561, 0.491102, 0.902354, -0.103352 ) transform = Transform( 0.121753, 0.000848586, -0.99256, -0.0631162, 0.997982, -0.00688895, 0.990551, 0.0634853, 0.121561, 0.491102, 0.902354, -0.103352 )
[node name="dagger" parent="Main Scene Props" instance=ExtResource( 7 )]
transform = Transform( -0.347902, -0.0140785, 0.937425, -0.0256771, 0.999655, 0.00548365, -0.937179, -0.0221626, -0.348143, 0.336322, 0.942123, 0.562509 )
[node name="godet" parent="Main Scene Props" instance=ExtResource( 9 )] [node name="godet" parent="Main Scene Props" instance=ExtResource( 9 )]
transform = Transform( 0.706057, 0, -0.708155, 0, 1, 0, 0.708155, 0, 0.706057, -0.112722, 0.901657, 0.00149509 ) transform = Transform( 0.706057, 0, -0.708155, 0, 1, 0, 0.708155, 0, 0.706057, -0.112722, 0.901657, 0.00149509 )
@@ -252,3 +249,8 @@ environment = SubResource( 3 )
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 0, 0 ) transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 0, 0 )
interior = true interior = true
data = SubResource( 4 ) data = SubResource( 4 )
[node name="dagger" type="MeshInstance" parent="."]
transform = Transform( -0.242904, -0.97005, -4.24022e-08, 0, -4.37114e-08, 1, -0.97005, 0.242904, 1.06177e-08, 0.441892, 0.938817, 0.531178 )
mesh = ExtResource( 7 )
material/0 = null