Convert all VisualShaders to plain Shaders; clean editor noise

Godot 4 emits two unavoidable warnings every time it reconstructs a
Godot-3-authored VisualShader graph: 'graph_offset property is
deprecated' (the editor's pan position, removed in 4.x) and
'connect_nodes_forced: Index p_from_port = 1 is out of bounds'
(node-graph ports that no longer line up). The compiled GLSL inside
each ShaderMaterial is correct; only the graph reconstruction is
broken.

scripts/devisualize_shaders.gd walks every .material, .tres, and
.mesh under res:// and replaces ShaderMaterial.shader from
VisualShader to a plain Shader carrying the same .code. 15 materials
converted (font outline, dissolve, color tints, book/candle/godet/
growler/parchment/rock-floor/stool/table). Godot now loads the
compiled shader directly with no graph reconstruction → both
warnings gone, rendering identical.

Also:
- scripts/resave_scenes.gd: load + re-save every .tscn so inline
  ArrayMesh sub-resources (notably WarCraft.tscn::17, the baked
  floor) move from Godot-3 PoolByteArray to Godot-4 PackedByteArray
  surface format. Silences 'Mesh uses old surface format'.
- scripts/find_visualshaders.gd: companion audit tool that lists
  every Resource still backed by a VisualShader. Useful if new
  legacy materials get added.
- Drop the now-orphan inline VisualShader / ShaderMaterial sub-
  resources (id 1..17) from Summary.tscn. The PanelWood lost its
  screen-blend tint material; a plain Panel renders fine and the
  effect can be re-authored as a hand-written shader if wanted.
- Add releases/.gdignore and tighten .gitignore so Godot stops
  warning 'Detected another project.godot at res://releases'. The
  releases/ directory has its own placeholder project.godot which
  Godot would otherwise flag at every editor open.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Vaillant Jeremy
2026-05-16 21:42:28 +02:00
parent 81e6ceb003
commit ca67fc6ec3
43 changed files with 673 additions and 725 deletions
+19 -17
View File
@@ -1,30 +1,32 @@
[gd_scene load_steps=5 format=2]
[gd_scene format=3]
[ext_resource path="res://scenes/UI/loading/parts/LoadingBare.tscn" type="PackedScene" id=1]
[ext_resource path="res://scenes/UI/loading/parts/TopPart.tscn" type="PackedScene" id=2]
[ext_resource path="res://scenes/UI/background/Background.tscn" type="PackedScene" id=3]
[ext_resource type="PackedScene" path="res://scenes/UI/loading/parts/LoadingBare.tscn" id="1"]
[ext_resource type="PackedScene" path="res://scenes/UI/loading/parts/TopPart.tscn" id="2"]
[ext_resource type="PackedScene" path="res://scenes/UI/background/Background.tscn" id="3"]
[sub_resource type="Animation" id=1]
[sub_resource type="Animation" id="1"]
resource_name = "BorderAnim"
tracks/0/type = "bezier"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("LoadingTopBorder:position:y")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"points": PackedFloat32Array( -768, -0.25, 0, 1.01154, 306.838, -160.174, -1.02203, -283.071, 0.439946, 60.9141, -27.6065, -0.45336, -19.562, 0.536352, 17.1993, 0.362091, -0.538766, -0.968613, 0.25, 0 ),
"times": PackedFloat32Array( 0.1, 0.3, 0.6, 0.9 )
"handle_modes": PackedInt32Array(0, 0, 0, 0),
"points": PackedFloat32Array(-768, -0.25, 0, 1.01154, 306.838, -160.174, -1.02203, -283.071, 0.439946, 60.9141, -27.6065, -0.45336, -19.562, 0.536352, 17.1993, 0.362091, -0.538766, -0.968613, 0.25, 0),
"times": PackedFloat32Array(0.1, 0.3, 0.6, 0.9)
}
tracks/1/type = "bezier"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("LoadingBare:modulate:a")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"points": PackedFloat32Array( 0, -0.25, 0, 1.10651, 0.716757, 1, -1.59408, -0.0328361, 0.25, 0 ),
"times": PackedFloat32Array( 0, 0.4 )
"handle_modes": PackedInt32Array(0, 0),
"points": PackedFloat32Array(0, -0.25, 0, 1.10651, 0.716757, 1, -1.59408, -0.0328361, 0.25, 0),
"times": PackedFloat32Array(0, 0.4)
}
[node name="Control" type="Control"]
@@ -34,19 +36,19 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="BackgroundPicture" parent="." instance=ExtResource( 3 )]
[node name="BackgroundPicture" parent="." instance=ExtResource("3")]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
[node name="LoadingTopBorder" parent="." instance=ExtResource( 2 )]
[node name="LoadingTopBorder" parent="." instance=ExtResource("2")]
offset_top = 0.362091
offset_bottom = 0.362061
[node name="LoadingBare" parent="." instance=ExtResource( 1 )]
[node name="LoadingBare" parent="." instance=ExtResource("1")]
offset_top = 360.0
[node name="AnimLoading" type="AnimationPlayer" parent="."]
method_call_mode = 1
anims/BorderAnim = SubResource( 1 )
anims/BorderAnim = SubResource("1")
+3 -3
View File
@@ -1,4 +1,4 @@
[gd_scene format=2]
[gd_scene format=3]
[node name="Tile" type="VBoxContainer"]
anchor_right = 1.0
@@ -15,10 +15,10 @@ size_flags_vertical = 3
offset_top = 241.0
offset_right = 1280.0
offset_bottom = 478.0
custom_minimum_size = Vector2( 0, 8 )
custom_minimum_size = Vector2(0, 8)
size_flags_horizontal = 3
size_flags_vertical = 3
color = Color( 0.74902, 0.701961, 0.65098, 1 )
color = Color(0.74902, 0.701961, 0.65098, 1)
[node name="MarginContainer2" type="MarginContainer" parent="."]
offset_top = 482.0
+6 -6
View File
@@ -1,7 +1,7 @@
[gd_scene load_steps=3 format=2]
[gd_scene format=3]
[ext_resource path="res://assets/fonts/kirsty/kirsty_title.tres" type="FontFile" id=1]
[ext_resource path="res://scenes/UI/loading/Loading.gd" type="Script" id=2]
[ext_resource type="FontVariation" path="res://assets/fonts/kirsty/kirsty_title.tres" id="1"]
[ext_resource type="Script" path="res://scenes/UI/loading/Loading.gd" id="2"]
[node name="VBoxLoading" type="VBoxContainer"]
anchor_left = 0.5
@@ -16,7 +16,7 @@ size_flags_horizontal = 0
size_flags_vertical = 0
theme_override_constants/separation = 0
alignment = 1
script = ExtResource( 2 )
script = ExtResource("2")
__meta__ = {
"_edit_use_anchors_": false
}
@@ -24,9 +24,9 @@ __meta__ = {
[node name="LabelLoading" type="Label" parent="."]
offset_right = 193.0
offset_bottom = 56.0
theme_override_fonts/font = ExtResource( 1 )
theme_override_fonts/font = ExtResource("1")
theme_override_font_sizes/font_size = 46
theme_override_colors/font_color = Color( 0.74902, 0.701961, 0.65098, 1 )
theme_override_colors/font_color = Color(0.74902, 0.701961, 0.65098, 1)
text = "loading"
horizontal_alignment = 1
vertical_alignment = 2
+3 -3
View File
@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=2]
[gd_scene format=3]
[ext_resource path="res://assets/ui/themes/leather.theme" type="Theme" id=1]
[ext_resource type="Theme" path="res://assets/ui/themes/leather.theme" id="1"]
[node name="LoadingBare" type="Control"]
anchor_right = 1.0
@@ -41,7 +41,7 @@ offset_right = 1037.0
offset_bottom = 237.0
size_flags_horizontal = 3
size_flags_vertical = 3
theme = ExtResource( 1 )
theme = ExtResource("1")
max_value = 1.0
step = 0.1
rounded = true
+9 -9
View File
@@ -1,8 +1,8 @@
[gd_scene load_steps=4 format=2]
[gd_scene format=3]
[ext_resource path="res://scenes/UI/loading/parts/LabelLoading.tscn" type="PackedScene" id=1]
[ext_resource path="res://scenes/UI/loading/parts/BorderColor.tscn" type="PackedScene" id=2]
[ext_resource path="res://assets/ui/themes/bck-hrz-grd.png" type="Texture2D" id=3]
[ext_resource type="PackedScene" path="res://scenes/UI/loading/parts/LabelLoading.tscn" id="1"]
[ext_resource type="PackedScene" path="res://scenes/UI/loading/parts/BorderColor.tscn" id="2"]
[ext_resource type="Texture2D" path="res://assets/ui/themes/bck-hrz-grd.png" id="3"]
[node name="LoadingBorder" type="Control"]
anchor_right = 1.0
@@ -28,7 +28,7 @@ offset_right = 1280.0
offset_bottom = 240.0
size_flags_horizontal = 3
size_flags_vertical = 3
color = Color( 0, 0, 0, 1 )
color = Color(0, 0, 0, 1)
[node name="ColorRect" type="TextureRect" parent="BackgroundGradient"]
offset_top = 240.0
@@ -36,7 +36,7 @@ offset_right = 1280.0
offset_bottom = 480.0
size_flags_horizontal = 3
size_flags_vertical = 3
texture = ExtResource( 3 )
texture = ExtResource("3")
expand_mode = 1
__meta__ = {
"_edit_use_anchors_": false
@@ -63,13 +63,13 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="BorderLeft" parent="LabelAndBorder" instance=ExtResource( 2 )]
[node name="BorderLeft" parent="LabelAndBorder" instance=ExtResource("2")]
anchor_right = 0.0
anchor_bottom = 0.0
offset_right = 523.0
offset_bottom = 60.0
[node name="LabelLoading" parent="LabelAndBorder" instance=ExtResource( 1 )]
[node name="LabelLoading" parent="LabelAndBorder" instance=ExtResource("1")]
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
@@ -79,7 +79,7 @@ offset_top = 0.0
offset_right = 736.0
offset_bottom = 56.0
[node name="BorderRight" parent="LabelAndBorder" instance=ExtResource( 2 )]
[node name="BorderRight" parent="LabelAndBorder" instance=ExtResource("2")]
anchor_right = 0.0
anchor_bottom = 0.0
offset_left = 756.0