Update list level select, add a simple label info
This commit is contained in:
@@ -5,7 +5,6 @@ func _on_WarCraft_pressed():
|
|||||||
Global.goto_scene("res://scenes/levels/WarCraft.tscn")
|
Global.goto_scene("res://scenes/levels/WarCraft.tscn")
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
func _on_Lightmap_pressed():
|
func _on_Lightmap_pressed():
|
||||||
Global.goto_scene("res://developers/aurelien/CheckLightmap.tscn")
|
Global.goto_scene("res://developers/aurelien/CheckLightmap.tscn")
|
||||||
|
|
||||||
|
|||||||
@@ -41,6 +41,14 @@ margin_bottom = 304.0
|
|||||||
mouse_default_cursor_shape = 2
|
mouse_default_cursor_shape = 2
|
||||||
texture_normal = ExtResource( 2 )
|
texture_normal = ExtResource( 2 )
|
||||||
|
|
||||||
|
[node name="Label" type="Label" parent="games/GridContainer/Lightmap"]
|
||||||
|
margin_right = 40.0
|
||||||
|
margin_bottom = 14.0
|
||||||
|
text = "Lightmap"
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
|
||||||
[node name="Dagger" type="TextureButton" parent="games/GridContainer"]
|
[node name="Dagger" type="TextureButton" parent="games/GridContainer"]
|
||||||
margin_top = 308.0
|
margin_top = 308.0
|
||||||
margin_right = 150.0
|
margin_right = 150.0
|
||||||
@@ -49,8 +57,11 @@ mouse_default_cursor_shape = 2
|
|||||||
texture_normal = ExtResource( 2 )
|
texture_normal = ExtResource( 2 )
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="games/GridContainer/Dagger"]
|
[node name="Label" type="Label" parent="games/GridContainer/Dagger"]
|
||||||
margin_right = 40.0
|
margin_right = 44.0
|
||||||
margin_bottom = 14.0
|
margin_bottom = 14.0
|
||||||
|
text = "Dagger"
|
||||||
|
align = 1
|
||||||
|
valign = 1
|
||||||
__meta__ = {
|
__meta__ = {
|
||||||
"_edit_use_anchors_": false
|
"_edit_use_anchors_": false
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user