chore(assets): re-import prop textures for ETC2/ASTC
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Adds the etc2 dest path + "etc2_astc" import format to every prop
texture sidecar. Generated by `godot --headless --import` after
flipping rendering/textures/vram_compression/import_etc2_astc to
true in project.godot (commit 46ab28f). Without these sidecars,
re-running --import on a clean checkout would regenerate them
anyway, but committing keeps imported_formats deterministic and
avoids spurious diffs on every CI / dev machine.
39 .import files touched, all under assets/props/. No texture
binaries changed.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -4,15 +4,16 @@ importer="texture"
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type="CompressedTexture2D"
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uid="uid://ttbygsi4v5mu"
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path.s3tc="res://.godot/imported/tx_woodParchment_ORM.tga-23f5c64c06128376cd6c2d3fb1581bfb.s3tc.ctex"
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path.etc2="res://.godot/imported/tx_woodParchment_ORM.tga-23f5c64c06128376cd6c2d3fb1581bfb.etc2.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"imported_formats": ["s3tc_bptc", "etc2_astc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/props/parchment/textures/tx_woodParchment_ORM.tga"
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dest_files=["res://.godot/imported/tx_woodParchment_ORM.tga-23f5c64c06128376cd6c2d3fb1581bfb.s3tc.ctex"]
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dest_files=["res://.godot/imported/tx_woodParchment_ORM.tga-23f5c64c06128376cd6c2d3fb1581bfb.s3tc.ctex", "res://.godot/imported/tx_woodParchment_ORM.tga-23f5c64c06128376cd6c2d3fb1581bfb.etc2.ctex"]
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[params]
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