From ddebf849b2a6234a130dbd12dbfa1b5fbd6ee3a3 Mon Sep 17 00:00:00 2001 From: VAILLANT Jeremy Date: Sun, 23 May 2021 15:06:56 +0200 Subject: [PATCH] Add method for loading sound --- db/MScene.gd | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/db/MScene.gd b/db/MScene.gd index 3c9d1b6..574da44 100644 --- a/db/MScene.gd +++ b/db/MScene.gd @@ -67,6 +67,11 @@ func value(): func set_value(value): m_value["value"] = _set_data(value, m_value["id"], gddb_types.e_prop_type_float) +func audio_sound(): + var stream = load("res://assets/sounds/objects/" + label() + ".ogg") + stream.set_loop(false) + return stream + ## PRIVATE func _get_value(datas): return _get_data(datas, 0) as float