Fix interaction menu
This commit is contained in:
@@ -56,9 +56,9 @@ func _get_resource(index, table, datas):
|
||||
return datas[index].get_data()
|
||||
|
||||
func _apply_scene(name, thumb, resource):
|
||||
$games/Container/HBoxContainer.add_child(_configure_vbox())
|
||||
$Container/HBoxContainer.add_child(_configure_vbox())
|
||||
_configure_button(thumb, resource, name)
|
||||
$games/Container/HBoxContainer/VBoxContainer.add_child(_configure_label(name))
|
||||
$Container/HBoxContainer/VBoxContainer.add_child(_configure_label(name))
|
||||
|
||||
func _configure_vbox():
|
||||
var vbox = VBoxContainer.new()
|
||||
@@ -74,7 +74,7 @@ func _configure_label(name):
|
||||
|
||||
func _configure_button(thumb, _resource, name):
|
||||
var thumbnail = TextureButton.new()
|
||||
$games/Container/HBoxContainer/VBoxContainer.add_child(thumbnail)
|
||||
$Container/HBoxContainer/VBoxContainer.add_child(thumbnail)
|
||||
thumbnail.set_normal_texture(load(thumb))
|
||||
thumbnail.connect("pressed", self, "_on_"+name.to_lower()+"_pressed")
|
||||
|
||||
|
||||
Reference in New Issue
Block a user