diff --git a/assets/props/candle/sm_candle_a.mesh b/assets/props/candle/sm_candle_a.mesh index 8205960..8da6963 100644 Binary files a/assets/props/candle/sm_candle_a.mesh and b/assets/props/candle/sm_candle_a.mesh differ diff --git a/assets/props/candle/sm_candle_c.mesh b/assets/props/candle/sm_candle_c.mesh index 50d0628..1fb1071 100644 Binary files a/assets/props/candle/sm_candle_c.mesh and b/assets/props/candle/sm_candle_c.mesh differ diff --git a/assets/props/candle/sm_candle_d.mesh b/assets/props/candle/sm_candle_d.mesh index 3c21ef8..2263eba 100644 Binary files a/assets/props/candle/sm_candle_d.mesh and b/assets/props/candle/sm_candle_d.mesh differ diff --git a/assets/props/candle/sm_candle_top.mesh b/assets/props/candle/sm_candle_top.mesh index 24fb583..40c719b 100644 Binary files a/assets/props/candle/sm_candle_top.mesh and b/assets/props/candle/sm_candle_top.mesh differ diff --git a/assets/props/candle/textures/tx_candle_BCS.tga.import b/assets/props/candle/textures/tx_candle_BCS.tga.import index c5722b0..b2c7f8b 100644 --- a/assets/props/candle/textures/tx_candle_BCS.tga.import +++ b/assets/props/candle/textures/tx_candle_BCS.tga.import @@ -26,7 +26,7 @@ flags/repeat=true flags/filter=true flags/mipmaps=true flags/anisotropic=false -flags/srgb=2 +flags/srgb=1 process/fix_alpha_border=true process/premult_alpha=false process/HDR_as_SRGB=false diff --git a/assets/props/godet/sm_godet.mesh b/assets/props/godet/sm_godet.mesh index 610b310..12a2f99 100644 Binary files a/assets/props/godet/sm_godet.mesh and b/assets/props/godet/sm_godet.mesh differ diff --git a/assets/props/growler/sm_growler.mesh b/assets/props/growler/sm_growler.mesh index 2e35b11..23791a2 100644 Binary files a/assets/props/growler/sm_growler.mesh and b/assets/props/growler/sm_growler.mesh differ diff --git a/assets/props/misc/plane.mesh b/assets/props/misc/plane.mesh index 8895c20..d017cf2 100644 Binary files a/assets/props/misc/plane.mesh and b/assets/props/misc/plane.mesh differ diff --git a/assets/props/parchment/sm_paper_parcment.mesh b/assets/props/parchment/sm_paper_parcment.mesh index ae33bfe..da2b596 100644 Binary files a/assets/props/parchment/sm_paper_parcment.mesh and b/assets/props/parchment/sm_paper_parcment.mesh differ diff --git a/assets/props/parchment/sm_wood_parchment.mesh b/assets/props/parchment/sm_wood_parchment.mesh index 2ad8a7e..36e0f64 100644 Binary files a/assets/props/parchment/sm_wood_parchment.mesh and b/assets/props/parchment/sm_wood_parchment.mesh differ diff --git a/assets/props/rock floor/sm_floor.mesh b/assets/props/rock floor/sm_floor.mesh index ce0ab3a..f8abf03 100644 Binary files a/assets/props/rock floor/sm_floor.mesh and b/assets/props/rock floor/sm_floor.mesh differ diff --git a/assets/props/stool b/sm_stool_b.mesh b/assets/props/stool b/sm_stool_b.mesh index d4ee1ef..1b5638f 100644 Binary files a/assets/props/stool b/sm_stool_b.mesh and b/assets/props/stool b/sm_stool_b.mesh differ diff --git a/assets/props/table/sm_table.mesh b/assets/props/table/sm_table.mesh index 001fe4c..8031168 100644 Binary files a/assets/props/table/sm_table.mesh and b/assets/props/table/sm_table.mesh differ diff --git a/developers/aurelien/CheckLightmap.exr b/developers/aurelien/CheckLightmap.exr index 1bdc07f..f16e006 100644 Binary files a/developers/aurelien/CheckLightmap.exr and b/developers/aurelien/CheckLightmap.exr differ diff --git a/developers/aurelien/CheckLightmap.exr.import b/developers/aurelien/CheckLightmap.exr.import index 67a495d..4f0acf4 100644 --- a/developers/aurelien/CheckLightmap.exr.import +++ b/developers/aurelien/CheckLightmap.exr.import @@ -21,4 +21,4 @@ flags/filter=true flags/mipmaps=false flags/srgb=false slices/horizontal=1 -slices/vertical=1 +slices/vertical=2 diff --git a/developers/aurelien/CheckLightmap.lmbake b/developers/aurelien/CheckLightmap.lmbake index b0d7ed3..ba72cb8 100644 Binary files a/developers/aurelien/CheckLightmap.lmbake and b/developers/aurelien/CheckLightmap.lmbake differ diff --git a/developers/aurelien/CheckLightmap.tscn b/developers/aurelien/CheckLightmap.tscn index b6662cc..b7ded4d 100644 --- a/developers/aurelien/CheckLightmap.tscn +++ b/developers/aurelien/CheckLightmap.tscn @@ -1,11 +1,10 @@ -[gd_scene load_steps=20 format=2] +[gd_scene load_steps=19 format=2] [ext_resource path="res://assets/props/book/sm_book.mesh" type="ArrayMesh" id=1] [ext_resource path="res://developers/aurelien/CheckLightmap.lmbake" type="BakedLightmapData" id=2] [ext_resource path="res://developers/aurelien/CheckLightmap.gd" type="Script" id=3] [ext_resource path="res://assets/props/misc/plane.mesh" type="ArrayMesh" id=4] [ext_resource path="res://assets/props/candle/sm_candlestick.mesh" type="ArrayMesh" id=5] -[ext_resource path="res://assets/materials/gray.tres" type="Material" id=6] [ext_resource path="res://assets/props/candle/sm_candle_b.mesh" type="ArrayMesh" id=7] [ext_resource path="res://assets/props/candle/sm_candle_c.mesh" type="ArrayMesh" id=8] [ext_resource path="res://assets/props/candle/sm_candle_a.mesh" type="ArrayMesh" id=9] @@ -24,8 +23,11 @@ script = ExtResource( 3 ) [node name="BakedLightmap" type="BakedLightmap" parent="."] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.01067, 1.3203, -0.22506 ) -extents = Vector3( 2.04435, 1.56454, 3.03432 ) +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.01067, 1.3203, -1.6367 ) +extents = Vector3( 3.82531, 1.56454, 4.38589 ) +quality = 3 +bounces = 5 +default_texels_per_unit = 24.0 environment_mode = 1 environment_min_light = Color( 0.12549, 0.12549, 0.286275, 1 ) capture_quality = 2 @@ -41,15 +43,14 @@ transform = Transform( 0.089016, -0.715663, 0.692751, 0, 0.695512, 0.718515, -0. transform = Transform( 8.39917, 0, 0, 0, 1, 0, 0, 0, 11.9516, -0.796654, 0, -1.7752 ) use_in_baked_light = true mesh = ExtResource( 4 ) -material/0 = ExtResource( 6 ) +material/0 = null [node name="Lighting" type="Spatial" parent="."] [node name="SpotLight2" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, 0.479468 ) light_color = Color( 0.564706, 0.227451, 0.227451, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -57,16 +58,13 @@ spot_angle = 15.0 [node name="SpotLight5" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -0.597942 ) light_color = Color( 0.564706, 0.227451, 0.227451, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 [node name="SpotLight4" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -0.234948 ) -light_energy = 10.0 -light_indirect_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -74,8 +72,7 @@ spot_angle = 15.0 [node name="SpotLight3" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, 0.149649 ) light_color = Color( 0.227451, 0.564706, 0.262745, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -83,16 +80,14 @@ spot_angle = 15.0 [node name="SpotLight6" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -1.7265 ) light_color = Color( 0.564706, 0.227451, 0.227451, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 [node name="SpotLight7" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -1.36351 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -100,8 +95,7 @@ spot_angle = 15.0 [node name="SpotLight8" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -0.978908 ) light_color = Color( 0.227451, 0.564706, 0.262745, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -109,16 +103,14 @@ spot_angle = 15.0 [node name="SpotLight9" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -2.81604 ) light_color = Color( 0.564706, 0.227451, 0.227451, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 [node name="SpotLight10" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -2.45304 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -126,8 +118,7 @@ spot_angle = 15.0 [node name="SpotLight11" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -2.06845 ) light_color = Color( 0.227451, 0.564706, 0.262745, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -135,16 +126,14 @@ spot_angle = 15.0 [node name="SpotLight12" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -3.94141 ) light_color = Color( 0.564706, 0.227451, 0.227451, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 [node name="SpotLight13" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -3.57842 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -152,8 +141,7 @@ spot_angle = 15.0 [node name="SpotLight14" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -3.19382 ) light_color = Color( 0.227451, 0.564706, 0.262745, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -161,16 +149,14 @@ spot_angle = 15.0 [node name="SpotLight15" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -5.07697 ) light_color = Color( 0.564706, 0.227451, 0.227451, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 [node name="SpotLight16" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -4.71398 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -178,8 +164,7 @@ spot_angle = 15.0 [node name="SpotLight17" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.41082, 0.959701, -4.32938 ) light_color = Color( 0.227451, 0.564706, 0.262745, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -187,8 +172,7 @@ spot_angle = 15.0 [node name="SpotLight18" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, 0.479468 ) light_color = Color( 0.564706, 0.227451, 0.227451, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -196,16 +180,14 @@ spot_angle = 15.0 [node name="SpotLight19" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -0.597942 ) light_color = Color( 0.564706, 0.227451, 0.227451, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 [node name="SpotLight20" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -0.234948 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -213,8 +195,7 @@ spot_angle = 15.0 [node name="SpotLight21" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, 0.149649 ) light_color = Color( 0.227451, 0.564706, 0.262745, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -222,16 +203,14 @@ spot_angle = 15.0 [node name="SpotLight22" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -1.7265 ) light_color = Color( 0.564706, 0.227451, 0.227451, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 [node name="SpotLight23" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -1.36351 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -239,8 +218,7 @@ spot_angle = 15.0 [node name="SpotLight24" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -0.978908 ) light_color = Color( 0.227451, 0.564706, 0.262745, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -248,16 +226,14 @@ spot_angle = 15.0 [node name="SpotLight25" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -2.81604 ) light_color = Color( 0.564706, 0.227451, 0.227451, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 [node name="SpotLight26" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -2.45304 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -265,8 +241,7 @@ spot_angle = 15.0 [node name="SpotLight27" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -2.06845 ) light_color = Color( 0.227451, 0.564706, 0.262745, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -274,16 +249,13 @@ spot_angle = 15.0 [node name="SpotLight28" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -3.94141 ) light_color = Color( 0.564706, 0.227451, 0.227451, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 [node name="SpotLight29" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -3.57842 ) -light_energy = 10.0 -light_indirect_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -291,8 +263,7 @@ spot_angle = 15.0 [node name="SpotLight30" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -3.19382 ) light_color = Color( 0.227451, 0.564706, 0.262745, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -300,16 +271,14 @@ spot_angle = 15.0 [node name="SpotLight31" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -5.07697 ) light_color = Color( 0.564706, 0.227451, 0.227451, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 [node name="SpotLight32" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -4.71398 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -317,8 +286,7 @@ spot_angle = 15.0 [node name="SpotLight33" type="SpotLight" parent="Lighting"] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -1.92602, 1.57864, -4.32938 ) light_color = Color( 0.227451, 0.564706, 0.262745, 1 ) -light_energy = 10.0 -light_indirect_energy = 4.0 +light_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 @@ -442,7 +410,7 @@ mesh = ExtResource( 11 ) material/0 = null [node name="sm_candle_d2" type="MeshInstance" parent="Candle"] -transform = Transform( 3.61366, 0, 0, 0, 3.61366, 0, 0, 0, 3.61366, 0.201699, 0.121002, -0.844206 ) +transform = Transform( 3.61366, 0, 0, 0, 3.61366, 0, 0, 0, 3.61366, 0.199182, 0.12495, -0.844578 ) use_in_baked_light = true mesh = ExtResource( 11 ) material/0 = null @@ -508,25 +476,25 @@ mesh = ExtResource( 14 ) material/0 = null [node name="sm_growler2" type="MeshInstance" parent="."] -transform = Transform( -0.881676, 0, -1.078, 0, 1.39264, 0, 1.078, 0, -0.881676, 0.16313, -0.000296712, -1.78903 ) +transform = Transform( -0.881676, 0, -1.078, 0, 1.39264, 0, 1.078, 0, -0.881676, 0.162736, -0.000296712, -1.78636 ) use_in_baked_light = true mesh = ExtResource( 14 ) material/0 = null [node name="sm_godet2" type="MeshInstance" parent="."] -transform = Transform( 1.74966, 0, 0, 0, 1.74966, 0, 0, 0, 1.74966, 0.277393, 0.0325534, -1.39236 ) +transform = Transform( 1.74966, 0, 0, 0, 1.74966, 0, 0, 0, 1.74966, 0.277748, 0.0325533, -1.39477 ) use_in_baked_light = true mesh = ExtResource( 13 ) material/0 = null [node name="sm_floor" type="MeshInstance" parent="."] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.394688, 0.00836658, -4.30329 ) +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.39092, 0.0131278, -4.30235 ) use_in_baked_light = true mesh = ExtResource( 17 ) material/0 = null [node name="sm_table" type="MeshInstance" parent="."] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.606, 0.78806, -0.817294 ) +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -1.60057, 0.781203, -0.818648 ) use_in_baked_light = true mesh = ExtResource( 19 ) material/0 = null