Addd sound when user click

This commit is contained in:
VAILLANT Jeremy
2021-05-23 21:48:01 +02:00
parent ec148df87e
commit e8dfc86202
7 changed files with 56 additions and 63 deletions
+13
View File
@@ -4,11 +4,17 @@ export (PackedScene) var settings = load("res://scenes/UI/settings/Settings.tscn
export (PackedScene) var scenes = load("res://scenes/UI/choose_scenes/ChooseScene.tscn")
onready var current_scene = "title"
onready var stream_button= preload("res://assets/sounds/click-button.ogg")
func _ready():
_translation()
$MarginContainer/HBoxContainer/UI_summary/PanelWood/VBoxContainer/CenterContainer/TextureRect.grab_focus()
_apply_scene("Title")
_configure_sound()
func _configure_sound():
stream_button.set_loop(false)
$MarginContainer/HBoxContainer/UI_summary/ClickButton.stream = stream_button
## PRIVATE
func _translation():
@@ -28,16 +34,23 @@ func _apply_scene(actual_scene):
# Load scene for select game
func _on_ButtonPuzzle_pressed():
_sound_button()
_apply_scene("ChooseScene")
# Load scene settings
func _on_ButtonSetting_pressed():
_sound_button()
_apply_scene("Settings")
# Click to icon game
func _on_TextureRect_pressed():
_sound_button()
_apply_scene("Title")
# Quit the game
func _on_ButtonQuit_pressed():
_sound_button()
get_tree().quit(0)
func _sound_button():
$MarginContainer/HBoxContainer/UI_summary/ClickButton.play()