Add godet for lightmap setup
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+38
-111
File diff suppressed because one or more lines are too long
@@ -16,18 +16,18 @@ nodes/root_name="Scene Root"
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nodes/root_scale=1.0
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nodes/root_scale=1.0
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nodes/custom_script=""
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nodes/custom_script=""
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nodes/storage=0
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nodes/storage=0
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nodes/use_legacy_names=false
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nodes/use_legacy_names=true
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materials/location=1
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materials/location=1
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materials/storage=1
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materials/storage=0
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materials/keep_on_reimport=true
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materials/keep_on_reimport=false
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meshes/compress=true
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meshes/compress=true
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meshes/ensure_tangents=true
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meshes/ensure_tangents=true
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meshes/storage=0
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meshes/storage=1
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meshes/light_baking=0
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.1
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meshes/lightmap_texel_size=0.1
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skins/use_named_skins=true
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skins/use_named_skins=false
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external_files/store_in_subdir=false
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external_files/store_in_subdir=false
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animation/import=true
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animation/import=false
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animation/fps=15
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animation/fps=15
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animation/filter_script=""
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animation/filter_script=""
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animation/storage=false
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animation/storage=false
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=14 format=2]
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[gd_scene load_steps=15 format=2]
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[ext_resource path="res://assets/props/book/sm_book.mesh" type="ArrayMesh" id=1]
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[ext_resource path="res://assets/props/book/sm_book.mesh" type="ArrayMesh" id=1]
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[ext_resource path="res://developers/aurelien/CheckLightmap.lmbake" type="BakedLightmapData" id=2]
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[ext_resource path="res://developers/aurelien/CheckLightmap.lmbake" type="BakedLightmapData" id=2]
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@@ -12,6 +12,7 @@
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[ext_resource path="res://assets/hdri/base_env.tres" type="Environment" id=10]
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[ext_resource path="res://assets/hdri/base_env.tres" type="Environment" id=10]
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[ext_resource path="res://assets/props/candle/sm_candle_d.mesh" type="ArrayMesh" id=11]
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[ext_resource path="res://assets/props/candle/sm_candle_d.mesh" type="ArrayMesh" id=11]
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[ext_resource path="res://assets/props/candle/sm_candle_top.mesh" type="ArrayMesh" id=12]
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[ext_resource path="res://assets/props/candle/sm_candle_top.mesh" type="ArrayMesh" id=12]
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[ext_resource path="res://assets/props/godet/sm_godet.mesh" type="ArrayMesh" id=13]
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[sub_resource type="ArrayMesh" id=1]
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[sub_resource type="ArrayMesh" id=1]
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@@ -278,3 +279,13 @@ transform = Transform( 3.02964, 0, 0, 0, 3.02964, 0, 0, 0, 3.02964, 0.323108, 0.
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use_in_baked_light = true
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use_in_baked_light = true
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mesh = ExtResource( 12 )
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mesh = ExtResource( 12 )
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material/0 = null
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material/0 = null
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[node name="sm_godet" type="MeshInstance" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.496689, 0.0078643, -1.39236 )
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mesh = ExtResource( 13 )
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material/0 = null
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[node name="sm_godet2" type="MeshInstance" parent="."]
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transform = Transform( 1.74966, 0, 0, 0, 1.74966, 0, 0, 0, 1.74966, 0.277393, 0.0325534, -1.39236 )
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mesh = ExtResource( 13 )
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material/0 = null
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