Add godet for lightmap setup

This commit is contained in:
stilobique-surface
2021-05-11 15:59:57 +02:00
parent eba2feda8f
commit fc1c4fe2b2
5 changed files with 57 additions and 119 deletions
File diff suppressed because one or more lines are too long
+7 -7
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@@ -16,18 +16,18 @@ nodes/root_name="Scene Root"
nodes/root_scale=1.0
nodes/custom_script=""
nodes/storage=0
nodes/use_legacy_names=false
nodes/use_legacy_names=true
materials/location=1
materials/storage=1
materials/keep_on_reimport=true
materials/storage=0
materials/keep_on_reimport=false
meshes/compress=true
meshes/ensure_tangents=true
meshes/storage=0
meshes/light_baking=0
meshes/storage=1
meshes/light_baking=1
meshes/lightmap_texel_size=0.1
skins/use_named_skins=true
skins/use_named_skins=false
external_files/store_in_subdir=false
animation/import=true
animation/import=false
animation/fps=15
animation/filter_script=""
animation/storage=false
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+12 -1
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@@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=2]
[gd_scene load_steps=15 format=2]
[ext_resource path="res://assets/props/book/sm_book.mesh" type="ArrayMesh" id=1]
[ext_resource path="res://developers/aurelien/CheckLightmap.lmbake" type="BakedLightmapData" id=2]
@@ -12,6 +12,7 @@
[ext_resource path="res://assets/hdri/base_env.tres" type="Environment" id=10]
[ext_resource path="res://assets/props/candle/sm_candle_d.mesh" type="ArrayMesh" id=11]
[ext_resource path="res://assets/props/candle/sm_candle_top.mesh" type="ArrayMesh" id=12]
[ext_resource path="res://assets/props/godet/sm_godet.mesh" type="ArrayMesh" id=13]
[sub_resource type="ArrayMesh" id=1]
@@ -278,3 +279,13 @@ transform = Transform( 3.02964, 0, 0, 0, 3.02964, 0, 0, 0, 3.02964, 0.323108, 0.
use_in_baked_light = true
mesh = ExtResource( 12 )
material/0 = null
[node name="sm_godet" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.496689, 0.0078643, -1.39236 )
mesh = ExtResource( 13 )
material/0 = null
[node name="sm_godet2" type="MeshInstance" parent="."]
transform = Transform( 1.74966, 0, 0, 0, 1.74966, 0, 0, 0, 1.74966, 0.277393, 0.0325534, -1.39236 )
mesh = ExtResource( 13 )
material/0 = null