bugfix/android-database (#78)
Co-authored-by: VAILLANT Jeremy <vaillant.jeremy@dev-crea.com> Reviewed-on: Athena/game-source#78 Co-authored-by: darknight <vaillant.jeremy@dev-crea.com> Co-committed-by: darknight <vaillant.jeremy@dev-crea.com>
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-1
@@ -7,7 +7,7 @@
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"props":[
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{"name":"langue","type":"1","auto_increment":"0"},
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{"name":"gyroscope","type":"0","auto_increment":"0"},
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{"name":"ambiant_sound","type":"0","auto_increment":"0"},
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{"name":"ambient_sound","type":"0","auto_increment":"0"},
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{"name":"resolution","type":"3","auto_increment":"0"},
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{"name":"fullscreen","type":"0","auto_increment":"0"}
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],
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@@ -223,7 +223,6 @@ texture_format/etc=false
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texture_format/etc2=false
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texture_format/no_bptc_fallbacks=true
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codesign/enable=false
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codesign/identity_type=0
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codesign/identity=""
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codesign/password=""
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codesign/timestamp=true
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@@ -6,7 +6,7 @@
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[ext_resource path="res://assets/ui/themes/UI-Button-ItemsList-last-hover.png" type="Texture" id=6]
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[ext_resource path="res://assets/ui/themes/UI-Button-ItemsList-last.png" type="Texture" id=8]
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[sub_resource type="Animation" id=2]
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[sub_resource type="Animation" id=1]
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resource_name = "ObjectFind"
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tracks/0/type = "bezier"
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tracks/0/path = NodePath("ListContainer/TextureButtonLast/Label:rect_position:x")
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@@ -19,8 +19,7 @@ tracks/0/keys = {
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"times": PoolRealArray( 0, 0.2, 0.4, 0.6, 0.8, 1 )
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}
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[sub_resource type="Animation" id=1]
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resource_name = "ObjectFindAll"
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[sub_resource type="Animation" id=2]
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tracks/0/type = "bezier"
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tracks/0/path = NodePath("ListContainer/TextureButtonLast:rect_position:x")
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tracks/0/interp = 1
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@@ -102,5 +101,5 @@ margin_bottom = 128.0
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texture_normal = ExtResource( 4 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/ObjectFind = SubResource( 2 )
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anims/ObjectFindAll = SubResource( 1 )
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anims/ObjectFind = SubResource( 1 )
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anims/ObjectFindAll = SubResource( 2 )
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+40
-8
@@ -2,14 +2,46 @@ extends Node
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func initialize():
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var database_manager = load(gddb_constants.c_addon_main_path + "core/db_man.gd").new()
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var db_id = database_manager.load_database("res://db/ahog.json")
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var db_id = database_manager.load_database(save_database_in())
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if db_id == gddb_types.e_db_invalid_file:
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print("[global#_initialize_database] Error invalid database file !")
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OS.set_exit_code(1)
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if db_id == gddb_types.e_db_invalid_ver:
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print("[global#_initialize_database] Error invalid database version !")
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OS.set_exit_code(1)
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check_invalid_type(db_id)
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check_invalid_version(db_id)
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return database_manager.get_db_by_id(db_id)
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func check_invalid_type(db_id):
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if db_id == gddb_types.e_db_invalid_file:
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print("[Database#check_invalid_type] Error invalid database file !")
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OS.set_exit_code(1)
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func check_invalid_version(db_id):
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if db_id == gddb_types.e_db_invalid_ver:
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print("[Database#check_invalid_version] Error invalid database version !")
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OS.set_exit_code(1)
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func save_database_in():
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if OS.get_name() == "Android":
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copy_database()
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return android_path()
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else:
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return normal_path()
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func android_path():
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return "user://database.json"
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func normal_path():
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return "res://db/ahog.json"
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func copy_database():
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var database_copy = File.new()
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if !database_copy.file_exists(android_path()):
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var database_file = File.new()
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database_file.open(normal_path(), File.READ)
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database_copy.open(android_path(), File.WRITE)
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database_copy.store_string(database_file.get_as_text())
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database_copy.close()
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database_file.close()
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