; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=4 _global_script_classes=[ { "base": "Node", "class": "GDDBConstants", "language": "GDScript", "path": "res://addons/godot_db_manager/core/GDDBConstants.gd" }, { "base": "Object", "class": "GDDBData", "language": "GDScript", "path": "res://addons/godot_db_manager/core/db_data.gd" }, { "base": "Label", "class": "GDDBDataLabel", "language": "GDScript", "path": "res://addons/godot_db_manager/data_label.gd" }, { "base": "PopupPanel", "class": "GDDBDataPanel", "language": "GDScript", "path": "res://addons/godot_db_manager/dlgs/data_dlg.gd" }, { "base": "WindowDialog", "class": "GDDBDeletePropDlg", "language": "GDScript", "path": "res://addons/godot_db_manager/dlgs/delete_prop_dlg.gd" }, { "base": "WindowDialog", "class": "GDDBDeleteTableDlg", "language": "GDScript", "path": "res://addons/godot_db_manager/dlgs/delete_table_dlg.gd" }, { "base": "WindowDialog", "class": "GDDBEditStringDlg", "language": "GDScript", "path": "res://addons/godot_db_manager/dlgs/edit_string_dlg.gd" }, { "base": "Tabs", "class": "GDDBEditor", "language": "GDScript", "path": "res://addons/godot_db_manager/db_editor.gd" }, { "base": "Node", "class": "GDDBGlobals", "language": "GDScript", "path": "res://addons/godot_db_manager/core/GDDBGlobals.gd" }, { "base": "Control", "class": "GDDBInterface", "language": "GDScript", "path": "res://addons/godot_db_manager/db_interface.gd" }, { "base": "FileDialog", "class": "GDDBLoadResourcePathDlg", "language": "GDScript", "path": "res://addons/godot_db_manager/dlgs/load_res_path_dlg.gd" }, { "base": "Object", "class": "GDDBMan", "language": "GDScript", "path": "res://addons/godot_db_manager/core/db_man.gd" }, { "base": "EditorPlugin", "class": "GDDBManager", "language": "GDScript", "path": "res://addons/godot_db_manager/db_manager.gd" }, { "base": "Control", "class": "GDDBMenu", "language": "GDScript", "path": "res://addons/godot_db_manager/menu.gd" }, { "base": "WindowDialog", "class": "GDDBNewDBDlg", "language": "GDScript", "path": "res://addons/godot_db_manager/dlgs/new_db_dlg.gd" }, { "base": "WindowDialog", "class": "GDDBNewTableDlg", "language": "GDScript", "path": "res://addons/godot_db_manager/dlgs/new_table_dlg.gd" }, { "base": "Object", "class": "GDDBProperty", "language": "GDScript", "path": "res://addons/godot_db_manager/core/db_prop.gd" }, { "base": "Object", "class": "GDDBTable", "language": "GDScript", "path": "res://addons/godot_db_manager/core/db_table.gd" }, { "base": "Control", "class": "GDDBTableCell", "language": "GDScript", "path": "res://addons/godot_db_manager/table_cell.gd" }, { "base": "Control", "class": "GDDBTableEditor", "language": "GDScript", "path": "res://addons/godot_db_manager/table_editor.gd" }, { "base": "Control", "class": "GDDBTableItem", "language": "GDScript", "path": "res://addons/godot_db_manager/table_item.gd" }, { "base": "Control", "class": "GDDBTableProperty", "language": "GDScript", "path": "res://addons/godot_db_manager/table_property.gd" }, { "base": "Control", "class": "GDDBTablesHeader", "language": "GDScript", "path": "res://addons/godot_db_manager/tables_header.gd" }, { "base": "Control", "class": "GDDBTablesList", "language": "GDScript", "path": "res://addons/godot_db_manager/tables_list.gd" }, { "base": "Node", "class": "GDDBTypes", "language": "GDScript", "path": "res://addons/godot_db_manager/core/GDDBTypes.gd" }, { "base": "Object", "class": "GDDatabase", "language": "GDScript", "path": "res://addons/godot_db_manager/core/database.gd" }, { "base": "CPUParticles", "class": "LODCPUParticles", "language": "GDScript", "path": "res://addons/lod/lod_cpu_particles.gd" }, { "base": "OmniLight", "class": "LODOmniLight", "language": "GDScript", "path": "res://addons/lod/lod_omni_light.gd" }, { "base": "Particles", "class": "LODParticles", "language": "GDScript", "path": "res://addons/lod/lod_particles.gd" }, { "base": "Spatial", "class": "LODSpatial", "language": "GDScript", "path": "res://addons/lod/lod_spatial.gd" }, { "base": "SpotLight", "class": "LODSpotLight", "language": "GDScript", "path": "res://addons/lod/lod_spot_light.gd" } ] _global_script_class_icons={ "GDDBConstants": "", "GDDBData": "", "GDDBDataLabel": "", "GDDBDataPanel": "", "GDDBDeletePropDlg": "", "GDDBDeleteTableDlg": "", "GDDBEditStringDlg": "", "GDDBEditor": "", "GDDBGlobals": "", "GDDBInterface": "", "GDDBLoadResourcePathDlg": "", "GDDBMan": "", "GDDBManager": "", "GDDBMenu": "", "GDDBNewDBDlg": "", "GDDBNewTableDlg": "", "GDDBProperty": "", "GDDBTable": "", "GDDBTableCell": "", "GDDBTableEditor": "", "GDDBTableItem": "", "GDDBTableProperty": "", "GDDBTablesHeader": "", "GDDBTablesList": "", "GDDBTypes": "", "GDDatabase": "", "LODCPUParticles": "res://addons/lod/lod_cpu_particles.svg", "LODOmniLight": "res://addons/lod/lod_omni_light.svg", "LODParticles": "res://addons/lod/lod_particles.svg", "LODSpatial": "res://addons/lod/lod_spatial.svg", "LODSpotLight": "res://addons/lod/lod_spot_light.svg" } [application] config/name="Athena-Hidden-Object" run/main_scene="res://scenes/Main.tscn" config/icon="res://icon.png" config/quit_on_go_back=false [autoload] Loading="*res://scenes/UI/loading/Loading.tscn" Global="*res://scripts/Global.gd" gddb_constants="*res://addons/godot_db_manager/core/GDDBConstants.gd" gddb_types="*res://addons/godot_db_manager/core/GDDBTypes.gd" gddb_globals="*res://addons/godot_db_manager/core/GDDBGlobals.gd" Setting="*res://scripts/Setting.gd" Event="*res://scripts/Event.gd" [debug] settings/stdout/print_fps=true [display] window/size/width=1920 window/size/height=1080 window/dpi/allow_hidpi=true window/handheld/orientation="sensor_landscape" window/stretch/mode="2d" window/stretch/aspect="expand" [editor_plugins] enabled=PoolStringArray( "res://addons/godot_db_manager/plugin.cfg", "res://addons/lod/plugin.cfg" ) [importer_defaults] scene={ "animation/import": false, "materials/keep_on_reimport": false, "materials/storage": 0, "meshes/light_baking": 1, "meshes/storage": 1, "nodes/root_type": "ArrayMesh", "skins/use_named_skins": false } [input] ui_end={ "deadzone": 0.5, "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777230,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null) ] } [locale] translations=PoolStringArray( "res://locales/fr.po", "res://locales/en.po" ) locale_filter=[ 1, [ "en_GB", "fr_FR" ] ] [physics] common/enable_pause_aware_picking=true [rendering] quality/driver/fallback_to_gles2=true threads/thread_model=2 vram_compression/import_etc=true quality/shading/force_vertex_shading.mobile=false quality/lightmapping/use_bicubic_sampling.mobile=true quality/depth/hdr.mobile=true environment/default_environment="res://default_env.tres" quality/dynamic_fonts/use_oversampling=false