[gd_scene load_steps=2 format=2] [ext_resource path="res://assets/props/book/sm_book_lod1.mesh" type="ArrayMesh" id=2] [node name="sm_book" type="Node3D"] [node name="sm_book-lod1" type="MeshInstance3D" parent="."] use_in_baked_light = true mesh = ExtResource( 2 ) surface_material_override/0 = null