[gd_scene load_steps=3 format=2] [ext_resource path="res://assets/props/book/Book.mesh" type="ArrayMesh" id=1] [ext_resource path="res://scenes/levels/test_bake.lmbake" type="BakedLightmapData" id=2] [node name="Spatial" type="Spatial"] [node name="BakedLightmap" type="BakedLightmap" parent="."] quality = 3 capture_quality = 2 light_data = ExtResource( 2 ) [node name="SpotLight" type="SpotLight" parent="."] transform = Transform( 1, 0, 0, 0, 0.145807, 0.989313, 0, -0.989313, 0.145807, 1.52905, 1.08158, 0.159406 ) visible = false light_energy = 10.0 light_indirect_energy = 4.0 light_bake_mode = 2 shadow_enabled = true [node name="Book" type="MeshInstance" parent="."] transform = Transform( 5.29875, 0, 0, 0, 5.29875, 0, 0, 0, 5.29875, 0, 0, 1.35936 ) mesh = ExtResource( 1 ) material/0 = null