[gd_scene load_steps=5 format=2] [ext_resource path="res://scenes/UI/loading/parts/LoadingBare.tscn" type="PackedScene" id=1] [ext_resource path="res://scenes/UI/loading/parts/TopPart.tscn" type="PackedScene" id=2] [ext_resource path="res://scenes/UI/background/Background.tscn" type="PackedScene" id=3] [sub_resource type="Animation" id=1] resource_name = "BorderAnim" tracks/0/type = "bezier" tracks/0/path = NodePath("LoadingTopBorder:position:y") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "points": PackedFloat32Array( -768, -0.25, 0, 1.01154, 306.838, -160.174, -1.02203, -283.071, 0.439946, 60.9141, -27.6065, -0.45336, -19.562, 0.536352, 17.1993, 0.362091, -0.538766, -0.968613, 0.25, 0 ), "times": PackedFloat32Array( 0.1, 0.3, 0.6, 0.9 ) } tracks/1/type = "bezier" tracks/1/path = NodePath("LoadingBare:modulate:a") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "points": PackedFloat32Array( 0, -0.25, 0, 1.10651, 0.716757, 1, -1.59408, -0.0328361, 0.25, 0 ), "times": PackedFloat32Array( 0, 0.4 ) } [node name="Control" type="Control"] anchor_right = 1.0 anchor_bottom = 1.0 __meta__ = { "_edit_use_anchors_": false } [node name="BackgroundPicture" parent="." instance=ExtResource( 3 )] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 [node name="LoadingTopBorder" parent="." instance=ExtResource( 2 )] offset_top = 0.362091 offset_bottom = 0.362061 [node name="LoadingBare" parent="." instance=ExtResource( 1 )] offset_top = 360.0 [node name="AnimLoading" type="AnimationPlayer" parent="."] method_call_mode = 1 anims/BorderAnim = SubResource( 1 )