[gd_scene load_steps=11 format=2] [ext_resource path="res://assets/props/book/sm_book.mesh" type="ArrayMesh" id=1] [ext_resource path="res://developers/aurelien/CheckLightmap.lmbake" type="BakedLightmapData" id=2] [ext_resource path="res://developers/aurelien/CheckLightmap.gd" type="Script" id=3] [ext_resource path="res://assets/props/misc/plane.mesh" type="ArrayMesh" id=4] [ext_resource path="res://assets/props/candle/sm_candlestick.mesh" type="ArrayMesh" id=5] [ext_resource path="res://assets/materials/gray.tres" type="Material" id=6] [ext_resource path="res://assets/props/book/materials/MA_book.tres" type="Shader" id=7] [sub_resource type="ShaderMaterial" id=1] shader = ExtResource( 7 ) [sub_resource type="ShaderMaterial" id=2] shader = ExtResource( 7 ) [sub_resource type="ArrayMesh" id=3] [node name="Spatial" type="Spatial"] script = ExtResource( 3 ) [node name="BakedLightmap" type="BakedLightmap" parent="."] extents = Vector3( 4, 4, 4 ) quality = 3 bounces = 6 environment_mode = 1 capture_quality = 2 light_data = ExtResource( 2 ) [node name="SpotLight" type="SpotLight" parent="."] transform = Transform( 1, 0, 0, 0, 0.145807, 0.989313, 0, -0.989313, 0.145807, 0.563775, 2.12757, 0.864609 ) visible = false light_energy = 10.0 light_indirect_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 32.1 [node name="SpotLight2" type="SpotLight" parent="."] transform = Transform( 1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0.305956, 0.959701, -0.838667 ) visible = false light_color = Color( 0.564706, 0.227451, 0.227451, 1 ) light_energy = 10.0 light_indirect_energy = 4.0 light_bake_mode = 2 shadow_enabled = true spot_angle = 15.0 [node name="sm_book3" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.381911, 0.0414187, 1.03881 ) mesh = ExtResource( 1 ) material/0 = SubResource( 1 ) [node name="sm_book4" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.743055, 0.0414186, 1.03485 ) use_in_baked_light = true mesh = ExtResource( 1 ) material/0 = SubResource( 2 ) [node name="sm_book" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0435888, 0.106022 ) use_in_baked_light = true lightmap_scale = 1 mesh = ExtResource( 1 ) material/0 = null [node name="MeshInstance" type="MeshInstance" parent="."] use_in_baked_light = true mesh = SubResource( 3 ) [node name="Camera" type="Camera" parent="."] transform = Transform( 0.089016, -0.715663, 0.692751, 0, 0.695512, 0.718515, -0.99603, -0.0639593, 0.0619116, 2.07081, 2.13639, 0.731596 ) [node name="sm_candlestick" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0622943, -0.000247162, -0.869008 ) use_in_baked_light = true lightmap_scale = 1 mesh = ExtResource( 5 ) material/0 = null [node name="sm_book2" type="MeshInstance" parent="."] transform = Transform( 0.276862, 0, 0.96091, 0, 1, 0, -0.96091, 0, 0.276862, 0.186131, 0.0414188, -0.458372 ) use_in_baked_light = true lightmap_scale = 1 mesh = ExtResource( 1 ) material/0 = null [node name="plane" type="MeshInstance" parent="."] transform = Transform( 5.17929, 0, 0, 0, 5.17929, 0, 0, 0, 8.20363, 0, 0, 0 ) use_in_baked_light = true lightmap_scale = 2 mesh = ExtResource( 4 ) material/0 = ExtResource( 6 )