class_name LevelEntry extends Resource # A single row from the 'levels' table of ahog.json. @export var index: int = -1 @export var name: String = "" @export var thumb: String = "" func object_to_find() -> String: return str(Global.database.scenes_for_level(index).size()) func object_finding() -> String: var count := 0 for s in Global.database.scenes_for_level(index): if s.lock: count += 1 return str(count) func reset() -> void: for s in Global.database.scenes_for_level(index): s.lock = false Global.database.save()