[gd_scene load_steps=4 format=2] [ext_resource path="res://assets/props/candle/sm_candlestick_lod1.mesh" type="ArrayMesh" id=1] [ext_resource path="res://assets/props/candle/candle.gd" type="Script" id=2] [ext_resource path="res://assets/props/candle/sm_candle_top_lod1.mesh" type="ArrayMesh" id=3] [node name="sm_candlestick" type="Node3D"] script = ExtResource( 2 ) [node name="sm_candlestick_lod1" type="MeshInstance3D" parent="."] mesh = ExtResource( 1 ) material/0 = null [node name="candles" type="MeshInstance3D" parent="sm_candlestick_lod1"] transform = Transform3D( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.000981584, 0.150082, 0 ) use_in_baked_light = true mesh = ExtResource( 3 ) material/0 = null [node name="OmniLight3D" type="OmniLight3D" parent="sm_candlestick_lod1/candles"] transform = Transform3D( 1, 5.5022e-09, 1.96774e-13, -5.5022e-09, 1, 1.08271e-21, -1.96774e-13, -2.1654e-21, 1, 1.3737e-08, 0.0619183, -2.98023e-08 ) visible = false light_color = Color( 0.960784, 0.611765, 0.00784314, 1 ) light_energy = 12.0 light_indirect_energy = 1.4 light_bake_mode = 2 editor_only = true omni_range = 1.6 omni_attenuation = 2.73208