[gd_scene load_steps=4 format=2] [ext_resource path="res://assets/props/parchment/sm_wood_parchment_lod1.mesh" type="ArrayMesh" id=1] [ext_resource path="res://assets/props/parchment/parchment.gd" type="Script" id=2] [ext_resource path="res://assets/props/parchment/sm_paperparchment_lod0.mesh" type="ArrayMesh" id=3] [node name="sm_parchment" type="Node3D"] script = ExtResource( 2 ) [node name="sm_wood_parchment_lod1" type="MeshInstance3D" parent="."] use_in_baked_light = true mesh = ExtResource( 1 ) material/0 = null [node name="paper" type="MeshInstance3D" parent="."] visible = false use_in_baked_light = true mesh = ExtResource( 3 ) material/0 = null