[gd_scene load_steps=2 format=2] [ext_resource path="res://assets/ui/themes/game-title.png" type="Texture2D" id=1] [node name="Control" type="CenterContainer"] anchor_right = 1.0 anchor_bottom = 1.0 pivot_offset = Vector2( -656.735, -331.043 ) __meta__ = { "_edit_use_anchors_": false } [node name="TextureRect" type="TextureRect" parent="."] offset_left = 305.0 offset_top = 282.0 offset_right = 974.0 offset_bottom = 438.0 texture = ExtResource( 1 )